Ravenloft: Curse of Strahd

Ravenloft: Curse of Strahd

Lured by mist and moonlight, adventurers cross into Barovia, a cursed land ruled by Count Strahd, where hope fades and darkness watches.

TYPE

Campaign

LEVELS

3

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$25.00

/ Session

Details

Bi-weekly / Friday - 10:00 PM UTC

Session Duration / 2–3 hours

0 / 5 Seats Filled

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This game will begin once 3 players have joined
About the adventure

A full moon hangs low in the sky as you make camp at the edge of a dense, lifeless forest. Twisted branches claw at the heavens like grasping hands, their bark pale and cracked, as though drained of all warmth and hope. The night is unnaturally still - no insects chirr, no owls call - only the soft crackle of your fire and the uneasy awareness that something unseen watches from the darkness beyond the trees. As sleep threatens to claim you, a thick, unnatural fog begins to roll through your encampment. It coils around your boots and tents, creeping closer with quiet intent. The air grows heavy, your thoughts muddled, and familiar landmarks vanish behind a curtain of mist. When at last the fog recedes, the world feels… wrong. The stars are gone. The forest looms closer. And the road you thought you knew now stretches forward into a land that does not belong to Faerûn. Adventurers from across the realms have been invited, summoned, or lured by whispers of power, salvation, or fate itself. All threads lead to the same place: Castle Ravenloft, perched high upon jagged cliffs like a predator surveying its domain. Its master, Count Strahd von Zarovich, is no mere noble - he is the ancient ruler of Barovia, bound to this land as surely as it is bound to him. Whether by choice or cruel destiny, you now stand before the iron gates that mark Barovia’s border. They groan shut behind you with finality, sealing off the world you once knew. Ahead lies a realm steeped in shadow, despair, and ancient curses - a land where hope is fragile, trust is dangerous, and the mists obey a will of their own. Unaware of the dark forces that stir at your arrival, your journey into Barovia begins.

Game style

Roleplay Heavy

Rule of Cool (RoC)

Theater of the Mind

Sandbox / Open World

Hexcrawl / Exploration

Meet the Game Master

5.0

(13)

Veteran
Neurodivergent
Game Designer

2 years on StartPlaying

6 games hosted

Highly rated for: Creativity, Teacher, Knows the Rules

Average response time: 2 hours

Response rate: 100%

About me

Hi, and thanks for taking the time to learn a little more about me! I'm an indie game developer with a deep passion for history, storytelling, and the immersive power of games—whether they're on a screen or around a table. My tabletop journey began back in university, where a close-knit group of friends and I would take turns running one-shot adventures. After graduation, I joined the Canadian Armed Forces, and during that time tabletop games remained a cornerstone of my life. I often ran games with fellow officers as a way to have fun while passing the time. After completing my service, I decided to pursue my lifelong dream and went back to school to study video game development. That experience allowed me to sharpen my understanding of game mechanics, player engagement, and interactive narrative design. I’ve since worked on a range of projects, from board games to digital games, always with a focus on finding fresh, compelling ways to tell stories. Throughout it all, TTRPGs have remained a constant passion. I've had the privilege of playing and GMing in a variety of systems, often collaborating with fellow designers and storytellers to explore new mechanics and worldbuilding techniques. I love experimenting with ways to make player choices more meaningful and to weave character arcs seamlessly into the broader narrative.

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Character creation

Creating your character

Creating your character ✅ Join the group Discord and fill out the Consent Form ✅ Gain your Role to access your group and meet the others ✅ As a group, roll Attributes in the public chat In Session Zero: ✅ Roll or select options from the Lifepath system ✅ Roll your starting wealth and equipment ✅ Establish connections between party members ✅ Get into the game with a hot start The current party NO EXPERIENCE NEEDED. ♦️ Bi-Weekly, Open-world campaign ♦️ Pregens can be provided OUR HEROES [Level Three] 🔸 YOU

What to expect

Preparing for the session

✅ Discord account and a clear microphone. Video is optional. ✅ Physical or digital dice, either works just fine. ✅ Once in the Discord server, you will be given a role that will reveal the next steps for your Character setup.

What Brandon brings to the table

✅ A sandbox setting tailor-made for the group that will be expanded upon as we play together. ✅ A simple but powerful virtual tabletop. ✅ A fully moderated Discord Server for use as our game hub. Complete with links to all necessary sites and reference guides. ✅ Art used for tokens and locations I bring several years of GMing experience to the table and game design to facilitate compelling narratives and create unique mechanics for the players.

Homebrew rules

Rules will be voted for on the Discord server. For example, hit point increase at level up may be rolled for or the max increase is applied. Death Saves may also add a level of exhaustion or if the players decide handled per the written rules. Other modifications are available and open to discussion at players request.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Brandon creates a safe table

Players can look forward to a rich, immersive roleplaying experience across a wide variety of situations and encounters. NPCs are designed to be inclusive, diverse, and genuinely fun to engage with - many of whom will be romanceable, if that’s something you’re interested in exploring. We’ll begin with a Session Zero, where we’ll collaboratively build your characters' backstories and explore how they’re connected to key NPCs and locations within the world. This helps tie your characters directly into the narrative and ensures your story matters from the very start. This campaign will be run using Foundry VTT, a flexible and intuitive virtual tabletop that perfectly suits the sandbox-style, improvisational storytelling I enjoy. Combined with Theater of the Mind, this setup allows for maximum player freedom. Creating a respectful and enjoyable environment is my top priority. To support that, I use the following safety tools: ✅ Consent Form - Every player fills this out prior to the campaign to establish Lines & Veils ✅ Session Zero – To talk through expectations, boundaries, and any sensitive themes ✅ Mid-Session Break - A 10-15 minute break to recharge ✅ Open-Door Policy - Reach out to me anytime with questions, feedback, or concerns ✅ Tone Balance - Even in darker-themed stories, I lean toward humor when possible - fun comes first. ___ What a player will experience in this Campaign Roleplaying - 🦇🦇🦇🦇🦇 Politics - 🦇🦇 Tactics/Combat - 🦇🦇🦇🦇 Exploration - 🦇🦇🦇 Puzzles -🦇🦇

Content warnings

Safety tools used

Frequently asked questions