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Play a Monster, Build a Dungeon !

Play a Monster, Build a Dungeon !

You are a Monster, a Dungeon Boss, your job is to collect riches, capture monsters, defeat adventurers and build your dungeon to lvl 20 !

TYPE

Campaign

LEVELS

1–20

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
ENDED
$20.00

/ Session

Details

3 players following this game

Weekly / Monday - 7:00 PM UTC

Session Duration / 3–3.5 hours

Campaign Length / 20–24 Sessions

2 / 6 Seats Filled

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This game will begin once 3 players have joined

Meet your party members

2/6

About the adventure

Play as a monster that evolves instead of an adventurer, no classes, you have monster stats. I will also have variant homebrewed monsters and 2014 monsters adapted to 2024 Each session you start by fighting groups of adventurers that raid your dungeon, then you go out of your dungeon, either : to capture minions to add to your dungeon, to raid cities or mage academies to gather loot, build traps, summon minions, plan your dungeon against adventurer raids, fight other rival dungeons and their bosses or start a criminal ring, its up to you ! After each session your character evolves, gaining 1 CR and evolving into a new monster. Depending on your actions you will have access to different choices, some might suprise you ! Go from a novice necromancer to a lich, a flesh-eating ghoul to a vampire, a baby drake to a infernal dragon, a cunning imp to a lord of hell, ....

Game style

Combat Heavy

Realm Building

Roleplay Lite

Rule of Cool (RoC)

Game themes

Meet the Game Master

5.0

(3)

Educator
Multi-lingual

5 years on StartPlaying

11 games hosted

Highly rated for: Inclusive, Visual Aid, World Builder

About me

Hello, I'm Charli and GM/Storyteller for the last 11 years. My aim is to guide you through a story of your own designs, with all the chaos and the emotions that you invest being magnified through storytelling.

View Profile →
Character creation

Creating your character

Choose a Starter (like in Pokemon) [Stats may differ from normal sourcebooks for the players advantage] : Abberation = Abberant Grimlock Beast = One of the following (Dire Wolf, Tiger, Brown Bear, Lion) or Another CR 1 or less Beast Celestial = Ring Archon (Lawful Good) or Wandering Azata (Chaotic Good) or Messenger Angel (Neutral Good) Construct = Animated Armor Dragon = Kobold Egg Guardian Elemental = Air,Water,Fire or Earth Mephit Fairy = Sprite Fiend = Imp (Devil) or Sloth Demon (Demon) Giant = Ogre Monstrosity = Harpy or Hippogriff Ooze = Sewer Ooze Plant = Myconoid or Leaf Guardian Undead = Skeleton, Zombie or Shadow

What to expect

Preparing for the session

You just need Discord, I'll handle things for the VTT

What Charli brings to the table

Fun new monsters, dynamic maps & lighting, animated maps & effects, music & sound effects and much more I mostly go with rule of cool, my goal is to make the game go smoothly and stay fun for the players.

Homebrew rules

"Homebrewed" monsters are mainly imported from system compatible PF2E, I also create variants of 5E monsters.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Charli creates a safe table

Safety is always my main concern, I try to limit triggering moments in my campaigns but you can never control it, I try to debreif when I can and always use safety tools to let my players tell me when they are unconfortable, no jugement, no questions, we skip to the next scene.

Content warnings

Abuse
Alcohol Use
Animal Death
Blood
Cannibalism
Character Death
Cults
Death
Devils / Demons / Fiends
Drowning
Drugs (addiction, use, withdrawal)
Emotional Abuse
Execution
Extreme Violence
Fire
Forced Blood Draining
Freezing
Gore
G-rated
Illness
Insects
Language/Cursing
Mass Death
Lifechanging Injury
Mind Control
Murder
Mutilation
Mutilation of Corpses
Pandemic
Paralyzation
Pet Death
Scars
Slavery
Snakes
Spiders
Torture
Violence

Safety tools used

Frequently asked questions