Star Wars: Fires of Liberation
During the Era of the Old Republic, Aid arrives to aid the embattled Balmorran resistance in throwing off the shackles of the Sith Empire.
TYPE
LEVELS
LANGUAGE
EXPERIENCE
AGE
$20.00
/ Session
Details
Weekly / Wednesday - 12:00 AM UTC
Apr 22 / Session 8
Session Duration / 3–4 hours
Campaign Length / 12+ Sessions
4 / 5 Seats Filled
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Schedule
About the adventure
The Great Galactic war is over. At least, on paper. In the uneasy years following the Treaty of Coruscant, Balmorra stands as one of the galaxy’s most bitterly contested worlds. Captured by the Sith Empire after the Republic was forced to retreat from the planet's surface, the planet’s abundant minerals and factories now churn out weapons, droids and supplies for Imperial war fleets, while its people live under curfews, surveillance, and the constant presence of Sith overseers. Officially, the war is over. On Balmorra, it never truly ended. The Empire’s iron grip is purchased through military governors, Sith apprentices and minor lords hungry for prestige and advancement, and collaborators promised safety in exchange for obedience. But concealed within the margins of the official imperial census and hidden beneath the watchful eyes of Imperial intelligence and Sith alike, the fight for Balmorra continues, carried on by those who remember what freedom felt like, and who are willing to fight, and die for it. They are outgunned, fractured, and hunted, but they are not broken. Players will join this secret war, be they Republic intelligence, Jedi, Resistance members, Smugglers, Bounty Hunters or even turncoats from the Empire, a shared camaraderie binds all together. Missions will decide the fate of supplies, prototype weapons, and entire districts. Every success brings the dawn a little bit closer, while failure may finally allow the Sith Empire to choke the life out of Balmorra.
Game style
Realm Building
Rule of Cool (RoC)
Game themes
Meet the Game Master
2 years on StartPlaying
147 games hosted
Highly rated for: Creativity, Storytelling, World Builder
About me
Ever since I picked up that DMG 16 years ago, running and playing TTRPGs have been my primary passion! I love nothing more than developing and exploring the worlds and stories I build with my players, and can be found long into the nights, hunched over my PC like a TTRPG gremlin, working out how the world shifts and changes to the actions of the players. I love personalisation and homebrew, and you can bet I love working with my players and creating an environment where they each have their individual stories and character arcs, as well as one where the entire party is involved. I work to ensure that no one gets left behind, and everyone gets a chance to shine, both individually and together!
View Profile →Character creation
Creating your character
Character creation will be point buy, starting at level 1. Character concepts can be discussed through Session 0 and the start of the campaign, EC content on a case by case basis.
What to expect
Preparing for the session
All you need is a Microphone, access to Discord and Roll20 as well as interest in the game! If you are new to the rules, while reading ahead is appreciated, it is not required, I would be more than happy to teach the intricacies of the rules and guide thought the setting.
What Kassai brings to the table
The Campaign will be an even split between Combat and Roleplay, with the party utilizing both guile and brawn to liberate the planet of Balmorra. Visuals, battlemaps and ambient music will be provided! All PDFs and required materials are freely available on the SW5e website!
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Kassai creates a safe table
A Lines and Veils document will be provided prior to session 0, and a brief discussion can be held there. My DMs are always open to any concerns, and X, N and O's can be messaged directly to me.
Content warnings
Safety tools used

