🛠️Point Omnissiah | Impossible Cogboy Campaign | You will die💀
Set in the Warhammer 40k Universe, a squad of Mechanicus Personnel face impossible odds in reclaiming an stupidly lost world. The Omnissiah Demands it
TYPE
SYSTEM
LANGUAGE
EXPERIENCE
AGE
$20.00
/ Session
Details
Weekly / Wednesday - 8:30 PM UTC
Session Duration / 3–4 hours
0 / 5 Seats Filled
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About the adventure
On one side, the savagery of the Orks. On the other, the endless hordes of the Tyranids. Below the surface, the ancient power of the Necrons. The hive world of Icaron Secundus could not be in more peril. Situated in the Octarius Sector and surrounded by foes, as far as you know, all that remains is one world to survive against the onslaught. You, are a small contingent of tech priests, starting in a selection of chosen, defensible hideouts. There is no hope of reinforcements, but there is plenty of materials around and so long as the walls of your chosen hideout hold, you have time to prepare. Raise the industry of war and shine the light of the Omnissiah unto the unclean in this impossible mission to take back this world for mankind. Good luck, you will need it. ================== What To Expect Its All Your Choice: Freeform Sandbox, pick whatever way you wish to fight against the darkness, Ally yourself with one side to defeat the others, or perhaps even annihilate all so that none may have the glory of victory. Experience The Might of the Mechanicus: With a homebrew spanning hundreds of pages elaborating on the deep lore of the tech priests, all of their creations are available, if you craft them that is. Create And Destroy Your Way To The Top: With a custom crafting system, securing resources and manners to refine those resources will be crucial for success. From a small hideout to a massive forge, you will have all at your disposal, if you earn it.
Game style
Combat Heavy
Hexcrawl / Exploration
Sandbox / Open World
Rule of Cool (RoC)
Realm Building
West Marches
Meet the Game Master
1 year on StartPlaying
49 games hosted
Highly rated for: Creativity, Rule of Cool, Storytelling
Average response time: 7 hours
Response rate: 50%
About me
Greetings Adventurers! My name is Ash and I've been a dreamer since I was a child. I started writing my own books and creating my own worlds since I learned how to write. I love fantasy and Sci-Fi settings and the moment I understood the possibility of being a Game Master -Creating a world then allowing my friends to play around in it-, was a new awakening for me. I have been running since 2016, usually with my own homebrew systems for my own novels, but I am happy to run whatever my players gain enjoyment from, since that is what drives me, to share an amazing experience and have fun! I take a very Libertarian approach to my games, with my strong points (as described by my players) Fantastic Worldbuilding, Immense freedom of movement, "Sandbox Feeling" (Whatever that is), Complete Chaos (Is that a good thing?), and realistic consequences. Anything is allowed, no holds barred, no railroad, no illogically imposed events and rules by me. Have fun and be good!
View Profile →Character creation
Creating your character
I will go through each player's character before session 0 on text, making sure they fit within the story.
What to expect
Preparing for the session
Just a mic, discord and free foundry accounts, and a patient and focused mind.
What Ash the Mad brings to the table
VTT, Custom maps and tokens and art, music, voice acting (maybe), and infinite patience.
Homebrew rules
The System is hundreds of pages of homebrew content made by myself, complete with many crafting and servitor construction parts. There are patterns for every weapon and recipes to craft them, also a trade system, and new aptitudes and skills.
Equipment needed to play
Internet
Headphones
Microphone
Platforms used
Safety
How Ash the Mad creates a safe table
I'll make sure every player knows what they are in for, as in a brutal world, and I will allow them to leave if they ever feel uncomfortable, I will make sure the session 0 demonstrates these enough so that players can make a choice whether to stay or not. At no point will a player be forced to sit through what they do not want to sit through.
Content warnings
Safety tools used