Curse of Strahd - Dark West (Beginner Friendly)

Curse of Strahd - Dark West (Beginner Friendly)

Curse of Strahd; but with a Wild West twist. Gone is the vague English countryside. Replaced by 1800s Western styling.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$17.00

/ Session

Details

Weekly / Tuesday - 5:00 PM UTC

Session Duration / 3–4 hours

0 / 5 Seats Filled

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This game will begin once 3 players have joined
About the adventure

(Beginner Friendly, Session time and day are subject to change based on player needs.) Hello outlaws and lawmen alike! The dark skies and sands of Barovia welcome you. Here you'll find a story perhaps not wholly unfamiliar but with a new style. The tale of Strahd and his minions, the lands lost to shadow and mists. Here you will find dusty streets, vampires and other horrors on horseback. A train with an unknown destination. There will be plenty of tense and horrible things that are expected to take place in a Horror setting like this but we need not let it be all doom and gloom. Where there is a glint of light there is the echo of laughter as well.

Game style

Sandbox / Open World

Meet the Game Master
Neurodivergent
Game Designer

1 year on StartPlaying

12 games hosted

Highly rated for: Creativity, World Builder, Inclusive

About me

I like to design the game around what vibes best with the players and will build the plot around their interests. I'm quick with improv moments but still like to have an over all plot to things, making me more skilled at sandboxes than linear paths. You can expect a good mix of everything from absurd humor to visceral horror, occasionally in the same scene. Adventure and new companions await in my games. Come have a good time! Custom booking is available and the price subject to change based on what you're looking for!

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Character creation

Creating your character

Characters will start at lvl3, using either the 2014 or 2024 rules. I personally prefer and know the 2014 version better but don't mind either. We'll hold a session 0 and have a discord server for anything and everything Campaign related. I'll work with each player to build out their character. If you're a new player just let me know and I'll be happy to walk you through the process. Anything official is up for use. I don't mess with homebrew character options much. Character sheets will be hosted on roll20 but if you have a personal method, D&D beyond or a physical sheet, you can use that to track things. I'd just need the roll20 sheet and the personal method to match up.

What to expect

Preparing for the session

A mic is required, but a camera isn't. Personal choice to use a camera or not. You'll need roll20 and discord accounts as well. No prior knowledge of D&D 5E is required.

What Dungeon Keeper Andy brings to the table

NPCs to love and loathe! I try to make npcs stand out with speech mannerisms, accents and a wide range of alignments. Each NPC with a speaking role (meaning anyone other than the inn keeper you're getting a room from and crossing guards at gates) each have a personality all their own. Music is optionally played during sessions as well, general ambient tracks to fit the setting and/or situation. When running combat I like to make it a challenge but not overwhelming. Some monsters will play to the party's strengths while others will be included to prod at weaknesses. Combat is where I like to stick to rules the hardest but even then might bend on a few things here and there. Under no condition will sexual content be described or roleplayed.

Homebrew rules

Nearly all healing spells have double potency. Meaning Cure Wounds now does 2d8 and so on. (case by case basis, this does not apply to 2024 rules) Reroll 1s and 2s on hit die increases. If you roll a 2 twice in a row you've gotta keep it. If a new, Official, class option or spell or feat or anything comes out that fits your character better than what was chosen at the time feel free to switch out for it, just let me know you're going to do it. Lay on Hands is a Bonus Action During a Short Rest, characters with a Prepared Spells list can change out Prepared spells with any other spell they have available of the same level. Spell Scrolls can be used by anyone. They are tools like any other. Stored Saves: At the start of each session all players roll 4d20. The results of those rolls are put onto a list. On occasion during the session the DM might consult that lit of rolls for hidden saves. These will only be for saves/checks that the player character otherwise wouldn't be aware of. An example as to what this is for: An NPC has slipped poison into a player character's food without their knowledge. I'll then roll 1d4 while looking at the list and picks one of the stored saves based on the d4 roll. Checks the PC's con save and if the PC succeeded, they'll never know the attempt was made. If they fail...well they'll know in the usual way. I also sometimes use stored saves if I can't decide on who to target with an attack/effect.

Equipment needed to play

Computer

Microphone

Internet

Safety

How Dungeon Keeper Andy creates a safe table

Any concerns, limits or anything else that might come to mind during session 0. From there a list will be posted for anyone to see at any time. Any player can also come to me at any time for any reason.

Content warnings

Safety tools used

Frequently asked questions