Image by Rob Ingle
Fighting For Charity!
Your group has learned of a forced labor camp that has popped up nearby and are off to liberate the laborers!
TYPE
SYSTEM
LANGUAGE
EXPERIENCE
AGE
$20.00
/ Session
Details
Once / Wednesday - 11:00 PM UTC
Jan 28
Session Duration / 3–4 hours
1 / 6 Seats Filled
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About the adventure
Why We Fight: Direct Action is a Solarpunk Narrative Game in which you play as a direct action group to fight against fascism. Yes, this game is political. That is the point. The setting is what is left of the United States after a major ecological collapse led to the loss of power, internet, and government. We are playing a one shot in which our characters, who are members of The Community Alliance, have found out about the authoritarian White Fist setting up a work camp close by. Our band of rebels and rabble-rousers are setting off to free the people held by the White Fist and bring freedom to those who they have captured and put to work.
Game style
Roleplay Heavy
Game themes
Meet the Game Master
About me
I'm a TTRPG collector and ForeverDM looking to play more games than I already do. I'm especially looking to play the massive amount of indie games I've been collecting. My "favorite games" section in my profile is filled with games I can start running with little to no prep because I know them so well. I can run almost anything, so if there is something you and your group want to try then send me a message!
View Profile →Character creation
Creating your character
We will go through character creation at the beginning of the session. It only takes about 10-15 minutes to get everybody up and running!
What to expect
Preparing for the session
We will be playing over Discord using the whiteboard and a linked Google Doc. Discord is the only account you will need to play.
What -Jasen brings to the table
I will provide the rules and everything we need to play. This is a narrative game so be prepared to help build the world we are exploring.
Homebrew rules
None
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How -Jasen creates a safe table
We will talk through Lines and Veils during character creation and introductions. The game is played collaboratively so we will make sure that everyone is accommodated.
Content warnings
Safety tools used
