Narrative Ascension (New System I'm Testing)
Trying a new system, we can discuss setting and rules in Session 0, depending on what the party would like to do.
TYPE
SYSTEM
LEVELS
LANGUAGE
EXPERIENCE
AGE
Free
Details
Custom / Thursday - 12:00 AM UTC
Session Duration / 2–4 hours
Campaign Length / 1–10 Sessions
0 / 5 Seats Filled
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About the adventure
System: D&D 5e with Narrative Ascension Style: Story-driven, character-focused, earned progression This campaign uses Narrative Ascension, a story-first progression system where feats, subclasses, fighting styles, and special abilities are earned through play, not automatically chosen at level-up. Characters still level normally, gaining hit points, spell slots, and core class features. However, true power comes from choices, trials, and lived experience. Fighters master combat through battle, monks through discipline, rogues through survival, paladins through devotion, barbarians through awakening rage, wizards through discovery, sorcerers through inner evolution, and warlocks through dangerous bargains. Subclasses are unlocked through Trials tied to your character’s growth. Optional harder trials offer greater rewards for those willing to take bigger risks. Wizards discover spells in the world rather than relying on preparation, sorcerers refine their magic instead of collecting it, and warlocks negotiate power with real consequences. This is an RP-forward campaign focused on long-term character arcs, meaningful growth, and earning your legend. If you enjoy story-driven play, creative problem-solving, and characters who become stronger because the story changes them, this table is for you.
Game style
Roleplay Heavy
Rule of Cool (RoC)
Theater of the Mind
Game themes
Meet the Game Master
2 years on StartPlaying
About me
I love DMing and seeing what characters people create and the stories they tell. While I'm not the best at Dming right now, I'd love to grow with players and other DMs and see where we go from there!
View Profile →Character creation
Creating your character
We will create characters together on session 0
What to expect
Preparing for the session
We will be using discord, and I will make a server when enough people have joined the campaign.
What Wyatt or Ashen brings to the table
Heavy RP, and a system that rewards creative choices and problem-solving.
Homebrew rules
Homebrew System, Narritive Feat based system.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Wyatt or Ashen creates a safe table
We will talk about veils and Lines on Session 0, and I will put them in a separate chat so that we can add to them as we move through the game.
Content warnings
Safety tools used