High Noon Tension (BIPOC/🏳️‍🌈LGBTQIA+ FRIENDLY) FREE SESSION 0

High Noon Tension (BIPOC/🏳️‍🌈LGBTQIA+ FRIENDLY) FREE SESSION 0

Anarch-Camarilla standoff deteriorating between 2 cities. The coterie is caught in the middle. Session 0 always free!

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$20.00

/ Session

Details

Weekly / Saturday - 9:00 PM UTC

Session Duration / 2–3 hours

0 / 6 Seats Filled

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This game will begin once 3 players have joined
About the adventure

Texas is known as the home to Cowboys, High School Football, Longhorn Cattle and Oil. In the world of Kindred, Texas is home to interesting patches of kindred society, some cities haunted by its past of Sabbat ruled territories to terrible feuds between the Anarchs and Camarilla. Our chronicle takes place in the political landmine field that is the Dallas-Fort Worth Metroplex in North Texas. As the Anarch Free State Fort Worth and The Camarilla Dallas standoff intensifies, minor skirmishes, sabotage, and espionage are beginning to spiral rapidly towards open conflict. The coterie finds itself caught in the middle: either as neutral operators, reluctant peacekeepers, or eager partisans. As battle lines begin to be drawn across The DFW Metroplex, secrets begin to emerge that threaten both sides with total collapse. Publicly, both sides deny responsibility. Privately, everyone is preparing for war. Caught between ideologies, Princes and Barons maneuver pieces on a board soaked in blood. Meanwhile, someone keeps pushing events toward catastrophe, aiming to ignite a conflict so loud it draws the Second Inquisition down on the entire Metroplex. The coterie stands at the center of it all. They may try to prevent the war. They may profit from it. They may choose a side and burn bridges forever. But once High Noon arrives, there is no hiding from the sun. Session 0 is always free! I run games to be very roleplay and narrative driven. Combat can happen but not very often. I'm very Rule of Cool but rules will still matter, we may just bend the rules. This game is a Camarilla Aligned Game

Game style

Combat Lite

Roleplay Heavy

Theater of the Mind

Rule of Cool (RoC)

Meet the Game Master
Streamer
LGBTQ+
Hispanic/Latinx
Artist
Multi-lingual

2 years on StartPlaying

Highly rated for: Inclusive, Voices, Creativity

Average response time: Under 1 hour

Response rate: 100%

About me

Heyo and welcome yall! I'm Melted Circuits but feel free to call me Melt for short. I stream and make all sorts of art or crafts when i'm not busy or get the itch. I've been playing and running games on/off for the better part of 9 years. Of those years majority of it is with DnD but over the last 1.5/2 years I've gotten well acquainted with VtM. I'm always about having fun and rule of cool and making sure everyone is having a good time! I tend to lean more on the Roleplay side than very combat focused so be aware! I also like to do voices when I can remember to.

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Character creation

Creating your character

We will be having a FREE Session 0 to go over Character concepts, relationship maps, chronicle tenets, etc. All Clans from any v5 sourcebook is on the table but the character concept must be a part of the Camarilla. homebrew or content from older editions must be approved and looked at by me first.

What to expect

Preparing for the session

Please be sure to have a Roll20 account as that's where the bulk of the game will take place. Also be sure to have a Discord account as that's where out of game communication and materials will be found.

What Melted Circuits brings to the table

I will be providing materials for the players to use, FREE Session 0, the vtt for dice rolling and character sheets, and a discord server for communication and Voice call.

Homebrew rules

Session 0 is ALWAYS MANDATORY. Rolling any pair amount of critical successes in *any* circumstance counts as 4 successes.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Melted Circuits creates a safe table

Lines and Veils; Digital Safety card deck in Roll20 (X/N/O); Aftercare; debriefing; breaks at the top of the hour; open door; start of time 1st hour is Session 0

Content warnings

Safety tools used

Frequently asked questions