A War of Spores | Free Archetype | Free Session 0

A War of Spores | Free Archetype | Free Session 0

Will you manage to save the Elven homeland?

TYPE

Campaign

LEVELS

11–20

LANGUAGE

English

EXPERIENCE

Intermediate

AGE

18+
1 NEEDED TO START
$10.00

/ Session

Details

Weekly / Saturday - 12:00 AM UTC

Session Duration / 3–4 hours

3 / 5 Seats Filled

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This game will begin once 4 players have joined

Meet your party members

3/5

About the adventure

In this adventure your group will be tasked with defending the Elven homeland from demonic forces. You will be starting as level 11 adventurers called to service. The beginning of the adventure will be a fair amount of roleplay so it may start slower than other adventures simply due to there being less combat.

Game themes

Meet the Game Master

4.9

(11)

1 year on StartPlaying

168 games hosted

Highly rated for: Creativity, Sets the Mood, Knows the Rules

About me

I enjoy teaching the game to new players and also love to see when players find creative solutions to encounters

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Character creation

Creating your character

This will happen with a mix between booking and end of session 0 using Pathbuilder so that the characters can be easily made and imported into the game. Players will be starting at level 11. I do encourage players to look at the player's guide for Spore War for excellent suggestions for what classes/character may play very well.

What to expect

Preparing for the session

You will need the following accounts -Discord (https://discord.com) -ForgeVTT (forge-vtt.com) If you are newer to Pathfinder 2nd Edition Remastered I do advise you to watch King Ooga Ton Ton's videos for informational purposes on youtube as he does an excellent job explaining the game https://www.youtube.com/@KingOogaTonTon

What Matt brings to the table

This will be played on Foundry VTT through the Forge hosting site, we will be using the official foundry module for this adventure. I do my best to remember to utilize ambient music, though occasionally i may forget to swap from exploration to combat music and vice versa. My GMing style tends to be closer to rules as written however as long as something makes sense I am more willing to allow it.

Homebrew rules

I was introduced to and use the homebrew rule of if someone is investigating as their exploration activity they get a free action to recall knowledge at the start of combat.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Matt creates a safe table

In session 0 we will go over what concepts are in the adventure, ensuring that all players are good with said concepts, and also covering if there are any concepts that I as a GM will need to be aware of to either avoid or shutdown. As far as breaks go I use a module that allows players to simply step away without any interruption should they need it for any reason. I also do what I can to provide a full game pause midway through the 4 hour time slot. Upon session conclusion I make certain to ask my players if they have any questions, comments, concerns, and what they liked/didn't like.

Content warnings

Safety tools used

Frequently asked questions