Beginner 5e Campaign - Roleplay in Iconic Adventure Icewind Dale
A curse has plunged the people of Icewind Dale into an eternal winter. Terror and mystery loom over the frozen landscape, with dark secrets abound.
$15.00
/ Session
Details
Weekly / Thursday - 11:00 PM UTC
Session Duration / 2–4 hours
2 / 6 Seats Filled
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About the adventure
Rime of the Frostmaiden is a horror infused adventure that takes you across the frigid landscape of Icewind Dale as you uncover dark and mysterious secrets buried within the snow. Whether you're new to the game of D&D or experienced in the ways of magic, there is something waiting for you in Icewind Dale. Auril's Everlasting Rime has blotted out the sun and plunged the people of Icewind Dale into a never-ending winter, where despair is more easily felt than your own fingers. This icy nightmare has invited the worst kinds of evil-doers to try and take advantage of the state of Icewind Dale. Will you be able to put an end to their evil machinations? This is an adventure taking characters from level 1 to 12 that leads you to save Icewind Dale, and put an end to the Everlasting Rime – that is, if you can survive the blistering cold.
Game style
Roleplay Heavy
Combat Heavy
Sandbox / Open World
Meet the Game Master
About me
Hello everyone! My name is Lennon Hudson, an artist from Canada and fan of everything TTRPG related and have 5 years of my life GMing and playing them! At my table you can expect engaging roleplay and combat, where your actions meaningfully affect the world of the game Everyone is welcome to my table! So, if you're new to TTRPGs don't hesitate about joining a game, I'll show you the ropes! When I'm not working on my games, I spend a lot of my time watching movies, creating art, and going to cafes. I can't wait to roll dice with you and craft awesome stories together!
View Profile →Character creation
Creating your character
In a free session zero you will have to opportunity to create a character for Icewind Dale: Rime of the Frost Maiden and decide on what secret they are hiding. There is also a selection of pre-made characters, each with their own secrets they carry into the far North. Characters start at level 1 and are made using either the standard array or random roles. Books to refer to are the 2014 Player's Handbook, Icewind Dale: Rime of the Frostmaiden, Tasha's Cauldron of Everything, and Volo's Guide to Monsters. Character will be made in Roll20.
What to expect
Preparing for the session
Players will need a Roll20 account and Discord account to play this game. Roll 20: https://app.roll20.net/join/20871860/9RcGqg Discord: https://discord.gg/C8WeU6MT
What Lennon brings to the table
This game heavily features roleplay and tactical combat. I stick to the rules but am willing to bend them to creative ideas. I reward curiosity and maintain a level of immersion in my games through role-play and music. It is my goal to make sure the choices you make matter in the world of the game and have plausible outcomes.
Homebrew rules
For this game I'm using the optional rules of Renown and the Gritty Realism rest variant. Discussion of using Dael Kingsmill's Major Injuries rules will be held in session zero.
Equipment needed to play
Internet
Computer
Microphone
Pen & Paper
Webcam
Platforms used
Safety
How Lennon creates a safe table
I have a checklist document I will send out pre-session 0 containing the content of the game that gives you the opportunity to let me know anonymously what not to include. In session 0 we will go over the checklist as a group and promise to adhere to it. During the game I encourage taking breaks and have an open-door policy as well as use X,N and O cards. After a session I do aftercare and a debrief.
Content warnings
Safety tools used
