Lost Mine of Phandelver: Oaths of a Fallen Prince│Free Session 0

Lost Mine of Phandelver: Oaths of a Fallen Prince│Free Session 0

A Prince dead, a realm on the brink. Help Gundren discover a Lost Spell Forge before rival powers claim it. Will you honour a dead man's dying oath?

TYPE

Campaign

LEVELS

1–12

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
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1 SEAT LEFT
$10.00

/ Session

Details

Weekly / Friday - 2:00 PM UTC

Mar 6 / Session 1

Session Duration / 3 hours

3 / 4 Seats Filled

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Schedule

Fri, Mar 06 | 2:00 PM – Session 1

Meet your party members

3/4

About the adventure

Gundren Rockseeker was the last person to talk to the prince before his unfortunate accident, unlike the rest of the realm he believes it was no accident the prince met his fate. Will you help Gundren in his endeavour to uncover a conspiracy and adventure into the savage wilderness to claim a forgotten legacy? In this campaign, you will: ⚔️Battle Bloodthirsty Tribes: Wage war against the goblin and orc tribes that have moved into the vacuum of the lawless wilds. 🛡️Protect the Vulnerable: Stand as the last line of defense for frontier towns, protecting innocent lives from ruthless outlaws and bandit raids. 🌋Claim the Forge: Outmaneuver rival factions and fanatical cults in a desperate scramble to claim the fabled Spell Forge. 🗺️Explore an Expansive Sandbox: Once you find your footing at level 3, the borders of the frontier open up. The Murr Shore and the Swamps are yours to navigate, full of hidden secrets, ancient ruins, and side quests that react to your choices. Perfect for New & Veteran Players Alike: New Players: No "homework" required. You’ll explore the Kingdom of Rasfadal alongside your peers in a setting where everything is new and discovery is rewarded. Veterans: Rediscover a classic. This is Lost Mine of Phandelver like you’ve never seen it, remastered in the Kingdom of Rasfadal full of extra added content and secrets.

Game style

Rule of Cool (RoC)

Rules as Written (RaW)

Sandbox / Open World

Meet the Game Master

5.0

(4)

Less than a year on StartPlaying

1 game hosted

Highly rated for: Creativity, World Builder, Rule of Cool

Average response time: Under 1 hour

Response rate: 100%

About me

Hi there prospective adventurer and welcome to my page. Thank you for considering me as your DM. My games are all about the journey: from battling through a goblin-infested cavern to deciphering the cryptic lore of a forgotten temple. We will explore ancient ruins, brave deadly dungeons, and forge legends that will define your character's story. I first cut my teeth on the tense atmosphere and rich narrative of TTRPGs with Call of Cthulhu and Alien, which taught me the power of strong roleplaying, high-stakes decisions, and evocative world-building. That experience grounded my love for storytelling before the incredible success of Baldur's Gate 3 finally pulled me into the world of Dungeons & Dragons. Now, I'm an enthusiastic Dungeon Master focused on running dynamic, engaging campaigns on Roll20.

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Character creation

Creating your character

You can build your character before or during session 0. I am always happy to help my players craft a backstory that ties their character to the adventure and the world. Available Resources: You’ll have full access to my Roll20 library, including: Player’s Handbook (2014) Xanathar’s Guide to Everything Tasha’s Cauldron of Everything Fizban’s Treasury of Dragons

What to expect

Preparing for the session

To ensure we can jump straight into the action, please have the following ready before Session 0: Accounts: You will need a free Discord account (for voice/communication) and a free Roll20 account (for our virtual tabletop). Hardware: A reliable internet connection and a decent microphone are required. I prefer to keep the game immersive, so a quiet environment or a headset is highly recommended! Character Concepts: You don't need a finished sheet! Just come with 1 or 2 "seeds" of an idea—perhaps a disgraced knight from Rasfadal or a scholar obsessed with the lost mine. We will build the actual mechanics together in the Charactermancer. Bring an open mind and a sense of adventure. You don't need to be a D&D expert and I am happy to teach the system as we go.

What Keith brings to the table

Full Library Access: You don't need to buy any books. I share my Roll20 Pro library (PHB, Tasha’s, Xanathar’s, etc.) with all players. The Lost Mine of Phandelver Module with all its maps and magic items! Professional maps of Rasfadal created by the amazing artist Daniël Hasenbos.

Homebrew rules

This campaign uses a modified rest and resource system to balance the "Adventuring Day" math across multi-day journeys. This ensures that martial classes and casters remain equal in utility and powers.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Keith creates a safe table

Your comfort is my priority. I run a table where everyone can enjoy the story without stress. We use a combination of industry-standard tools to ensure the game remains fun for everyone: Session 0: We’ll discuss boundaries, triggers, and the tone of the game before we ever roll a die. X, N, & O Cards: These are handled digitally and privately via Discord. If a scene becomes uncomfortable, you can signal me instantly with no questions asked and we will pivot or fade to black. Aftercare: I stay in the Discord for 15 minutes after every session for a debrief. It’s a space to discuss the session, highlight "stars and wishes," or chat about any concerns.

Content warnings

Safety tools used

Frequently asked questions