Waterdeep: Dragon Heist & Mad Mage 1-20 adventure! 🏳️‍🌈

Waterdeep: Dragon Heist & Mad Mage 1-20 adventure! 🏳️‍🌈

A race through the streets of Waterdeep as criminal gangs, nobles, and secret societies compete to find the fortune before it rips the city appart!

TYPE

Campaign

LEVELS

1–20

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
1 NEEDED TO START
$20.00

/ Session

Details

Weekly / Monday - 12:00 PM UTC

Session Duration / 3–4 hours

2 / 5 Seats Filled

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This game will begin once 3 players have joined

Meet your party members

2/5

About the adventure

Waterdeep: Dragon Heist is a character focused campaign set entirely within the city of Waterdeep, a place full of secrets, factions, big personalities, and even bigger egos. This is not a dungeon crawl or a world ending apocalypse story. It is about getting caught up in the messy, complicated lives of a living city, where criminal gangs, nobles, and powerful organisations all want something, and you just happen to be in the way. The city reacts to you, remembers you, and does not hesitate to push back. This game leans heavily into role play, investigation, and social interaction, with plenty of space for humour, emotional moments, and plans that sound brilliant right up until they go wrong. Combat exists and can absolutely happen, but it is rarely the only or most interesting solution. If you enjoy talking to NPCs, making questionable decisions, forming alliances, and seeing the world respond to your actions, this campaign will suit you very well. I am an experienced DM who runs games with a strong focus on role play, character agency, and the rule of cool. I care far more about the story we are telling together than strict rules lawyering, and I actively encourage creative thinking and bold ideas. The table is relaxed, welcoming, and collaborative. This game is open to everyone, whether you are completely new to D and D or have been playing for years. Beginners will be supported and guided, and experienced players will still find plenty to dig into. Once Dragon Heist reaches its natural conclusion, the plan is to continue the story further into Waterdeep with the same characters, allowing the campaign to grow and evolve rather than simply stop. You do not need to know anything about what comes next to enjoy this game. If you are looking for a welcoming table, strong role play, and a city that feels alive, this is very much that kind of campaign

Game style

Combat Lite

Puzzle / Mystery Focused

Rule of Cool (RoC)

Meet the Game Master

4.9

(20)

LGBTQ+
Queer
Women/Femme Identifying

1 year on StartPlaying

182 games hosted

Highly rated for: Creativity, Storytelling, Inclusive

Average response time: 6 hours

Response rate: 67%

About me

Long time DM, gay gal and lover of all things dnd! Jen's DM style is Roleplay heavy and a bit gritty, I have created several homebrew worlds and am working on an upcoming book!

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Character creation

Creating your character

We will be using the 2024 rules! Any of the classes including artificer and extended races are file with the exception of flying races.

What to expect

Preparing for the session

Players will need a mic, cameras are nice but not required just as I like looking at people's faces when I make reveals! Other than that there is nothing to download

What Jen brings to the table

It will be on FoundryVTT, most of the game will be theatre of the mind.

Homebrew rules

We will be able to talk about all of that in the session 0

Equipment needed to play

Microphone

Internet

Computer

Safety

How Jen creates a safe table

Session 0 will be free and we will clearly go over what is okay and what is not, we will also go over the safety tools during the session 0. Any sexual content will be fade to black

Content warnings

Safety tools used

Frequently asked questions