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[Lv3]Outsmart the Guilds, Get the Money | Waterdeep: DragonHeist

[Lv3]Outsmart the Guilds, Get the Money | Waterdeep: DragonHeist

The power of the city's factions is a castle of cards, one stray wind away from collapse. You are no stray wind; you are a deliberate storm

TYPE

Campaign

LEVELS

1–7

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
FULL
$17.00

/ Session

Details

2 players following this game

Weekly / Saturday - 2:00 PM UTC

Jun 27 / Session 18

Session Duration / 3–4 hours

5 / 5 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

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Schedule

Sat, Jun 27 | 2:00 PM – Session 18

Sat, Jul 04 | 2:00 PM – Session 19

Sat, Jul 11 | 2:00 PM – Session 20

Sat, Jul 18 | 2:00 PM – Session 21

Meet your party members

5/5

About the adventure

A vault with 1,000,000 gold coins lies hidden in this city. Factions are waging a shadow war to claim it. You're the ambitious upstarts ready to beat them all to the prize. In this game, you will: 🍻 Run a Business: Use your tavern as a headquarters to gather secrets, launder gold, and plan your next move. 🤫 Become a Spy: Navigate a web of secrets and make back-alley deals. 🤝 Forge Alliances: Decide which of the city’s players you can trust... and who you can afford to betray. 🗺️ Make Plans: Your greatest asset won't be a magic sword, but a flawless plan. ⚖️ Face Real Consequences: Make choices that permanently alter the city's political landscape. 🤔 Feel a True Challenge: Outsmart factions with intricate plans and adapt when they inevitably go wrong. This is a game that respects your intelligence. What My Players Say: -Rodrigo ⭐⭐⭐⭐⭐ “...His storytelling is immersive, and every session feels fresh and exciting thanks to his creativity...”

Meet the Game Master

5.0

(28)

TOP GM
BIMPOC
Hispanic/Latinx

Less than a year on StartPlaying

149 games hosted

Highly rated for: Creativity, Teacher, Inclusive

Average response time: 1 hour

Response rate: 100%

About me

My tables are for players who want their choices to have weight, to feel the ripple effects of their actions in a world that feels alive. My background in Social Sciences and Public Administration means I build worlds with depth. ⚖️ Real Consequences: Expect intricate political webs and NPCs driven by realistic motivations. Your decisions will have tangible, cascading consequences that permanently alter the world. 📖Narrative Sovereignty: I think of myself more as an "enabler" than a storyteller. I believe in giving players narrative control. I ask for players input and then weave the history of the places you find and the interconnected relations of the characters you meet. You are a co-architect of the adventure. 🌎 An International Storyteller As a Brazilian Game Master, I bring a unique cultural perspective to my storytelling, and a professional approach I've shared with players at events like GenCon's Portuguese track. The narratives we build are infused with a different rhythm and a global flavor. I am fluent in English and Portuguese, and I foster a diverse, international community at my tables. If you are a player who craves exploration with real stakes and wants to see your character's legacy written into the fabric of a believable world, then your seat is waiting.

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Character creation

Creating your character

📘 Edition & Ruleset D&D 2024 rules. If a rule, class, spell, feat, or species has both a 2014 and a 2024 version, we will always use the 2024 version. You may use material from Xanathar’s Guide to Everything and Tasha’s Cauldron of Everything only if it has not been updated or reprinted in 2024. ❌ No setting-specific content outside the Forgotten Realms This campaign is set in Waterdeep, and we want to preserve the tone of the gritty, political, crime-ridden Jewel of the North. 🌍 Setting Restrictions Only Forgotten Realms–appropriate options are allowed. This means the following (and similar) are not allowed: Spelljammer Strixhaven Dragonlance Wildemount / Exandria Eberron Planescape–specific content Any setting-locked subclasses, species, backgrounds, or feats If you’re unsure whether something fits the Forgotten Realms, ask before building around it. 📊 Stats and Equipment Ability Scores - Point Buy only No rolling for stats Max HP at 1st level, average after that (fixed) Starting at Lvl 1 Starting equipment or gold (also: guns exist: -pistol, musket, parlor gun only) ⚠️ Final Notes Flavor is welcome, but mechanics must follow these rules. If something feels like it stretches the setting or tone, it will likely be adjusted or vetoed.

The current party

🎭 A very noble Tiefling Bard, moving through high society while opposing the very system that places him and his family above Waterdeep’s lower classes. 🦎 A stubborn Dwarven Druid, secretly running an underground rescue operation alongside one of the city’s factions, saving trafficked reptiles from cruel fates. 🏹 An ex-noble Ranger who lost both his family fortune and, strangely enough, the ability to distinguish between animal species. Now, he searches for a new purpose in life. ⚔️📚 An Eldritch Knight Fighter and student of magic at Blackstaff Academy, whose family legacy was destroyed in a single night. Now, he will stop at nothing to uncover and punish those responsible.

What to expect

Preparing for the session

To keep everything organized, all players will need a Discord account and join my server. It’ll be our main hub for chatting, sharing files, and running Session 0. discord.com/register We’ll also be using FoundryVTT to play the game.

What Gabriel Olive brings to the table

✅ A Story That Respects Your Intelligence: Unravel a web of clues, secrets, and lies. This campaign is designed for problem-solvers, explorers, and actors who want to be genuinely challenged. ✅ Deep Character Integration: I thrive on weaving your character's backstory and motivations into the core of the plot. Your personal stakes will become the central pillar of our story. ✅ Premium VTT Experience: I bring a full suite of professional tools to the table, including stunning, detailed maps, animated spell effects, unique voices for NPCs, and a curated atmospheric soundtrack to ensure total immersion. As a multi-lingual GM, I bring a diverse range of voices and cultural nuances to the world.

Homebrew rules

I like to stick to the rules for the most part, but I’m totally open to the “rule of cool” when it makes the story more exciting. If you want to try something that’s outside the usual rules, you can spend a use of Inspiration to pull it off. As long as it’s cinematic, fair, and fits the moment, I’m all for letting cool ideas shine! I’m also using renown rules to track each player’s reputation within the city. Don’t worry, I’ll explain how those work in session 0.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Gabriel Olive creates a safe table

This is an inclusive and safe table. We will have a comprehensive Session 0 to discuss themes, set boundaries using tools like Lines and Veils, and ensure the game is tailored to the comfort and enjoyment of the entire group. My goal is to create a space for challenging storytelling, not uncomfortable players.

Content warnings

Alcoholism
Blood
Animal Death
Classism
Cults
Death
Deep or Large Bodies of Water
Devils / Demons / Fiends
Domestic Abuse
Drugs (addiction, use, withdrawal)
Fire
Incest
Kidnapping
Racial Profiling

Safety tools used

Frequently asked questions