KOTE: Okinawa by Night (1980s)

KOTE: Okinawa by Night (1980s)

Dark omens fall upon the Ruuchuu Clan and their undead court. A Young Wu must hear the call of the Three Ancestors and survive the approaching storm.

TYPE

Campaign

SYSTEM

Vampire: The Masquerade (2nd Edition)
Vampire: The Masquerade 20th Anniversary Edition

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
1 SEAT LEFT
$20.00

/ Session

Details

Bi-weekly / Tuesday - 7:00 PM UTC

Session Duration / 3–4 hours

Campaign Length / 24+ Sessions

4 / 5 Seats Filled

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Schedule

Meet your party members

4/5

About the adventure

Set upon the prefecture of Okinawa during the mid to late 1980s and calling themes and ideas from real cultures, join a story that calls upon the imagery of history and mythology, survive the challenges of the World of Darkness and leave your mark upon the tale we weave together. Together the players are a Wu focused on holding domain and control over crime in the region, both mortal and supernatural, and will navigate the supernatural and politics events as the Shen from within and without the island come into conflict for honor and power. (This game will have dark and adult themes but is not "grimdark" territory. Themes will revolve around Crime, Cross-culture attrition (specially when it comes to the Hungry Ghosts) and the connections between the different planes of spirit and matter.)

Game style

Rules as Written (RaW)

Meet the Game Master

4.9

(9)

Game Designer
Multi-lingual

1 year on StartPlaying

70 games hosted

Highly rated for: Creativity, Knows the Rules, Storytelling

About me

Hello! My name is Daniel and I've been a GM since my first time playing when I was 13 years old. I'm also a Psychologist, and my deep interest in the human mind has helped me in my DM journey, crafting worlds, characters, stories and connections between them, creating vibrant worlds for my players to immerse themselves in.

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Character creation

Creating your character

Character creation will be done with the use of the Second Edition books for Kindred of the East. We're currently studying the option of using content from V20 Storyteller's vault for more options or for alternatives to the rules later. If/when there is a consensus on using something like that. For general rules, (like "how far can you jump?") we'll be using Vampire 20th for it. This game is set on 1980s. So modern metaplot will not be relevant.

What to expect

Preparing for the session

Players should have a computer with access to the internet and a microphone. The game will be run on Discord, with Foundry VTT being used for Dice, Sheets, maps and music.

What Daniel E. brings to the table

I use Foundry VTT and Discord to DM, allowing us to have a platform for sheets, dice and maps. My games always feature music, sometimes with opening songs and ambient sound effects, depending on what is needed for the scene. I'm always trying new things and trying to improve, so feedback is welcomed! I will also provide acess to the books we'll use if needed.

Homebrew rules

In character creation you'll define which hell your character has escaped from, depending on which you'll receive extra options on Demon Shintai.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Daniel E. creates a safe table

We'll use Lines and Veils, in addition to montecook's consent form and Session 0.

Content warnings

Safety tools used

Frequently asked questions