Curse of Strahd (Learn to play Daggerheart and full campaign)

Come to scenic Barovia & see the picturesque villages & the bustling city of Valiakia. And be sure to have dinner at Castle Ravenloft with the Count!

TYPE

Campaign

LEVELS

1–10

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
4 NEEDED TO START
$25.00

/ Session

Details

Weekly / Sunday - 11:30 PM UTC

Session Duration / 3–4 hours

0 / 6 Seats Filled

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About the adventure

Curse of Strahd is an iconic D&D campaign but here I reimagine it for Daggerheart. Curse of Strahd has always been narative heavy and this makes it perfect for Daggerhearts system to bring it to it's full potential. Experience Barovia as never before as the fear and hope mechanics take things to new levels of tension. This game will teach you to play Daggerheart and then take you through the full Curse of Strahd campaign, with a more powerful Strahd to make him a true threat at the end. It's designed to take you from level 1 to 10 (max level in Daggerheart) and is perfect for new and experienced players alike. I do list a lot of content warnings for this game. I am willing to work to soften some of these when they come up if they are too much for someone, but some can not be avoided in a campaign of this nature. This is a horror campaign and it does reflect that. Strahd is, in very similar to Calvin Candie ( Leonardo DiCaprio's character in Django Unchained). A villan worthy of being removed by the heros.

Game style

Roleplay Heavy

Combat Heavy

Rule of Cool (RoC)

Meet the Game Master

5.0

(15)

Podcaster
LGBTQ+
Veteran
Disabled
Neurodivergent
Artist

5 years on StartPlaying

25 games hosted

Highly rated for: Creativity, Inclusive, Teacher

Average response time: 19 hours

Response rate: 100%

About me

Your Guide to Unforgettable Adventures I've been running TTRPGs since 1985, and in that time, I've learned that the best games are the ones you're still talking about years later. I’m not just a Game Master; I’m a world-builder, a storyteller, and your personal guide to a world of adventure. With me at the helm, you're not just playing a game—you're living a story we create together.

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Character creation

Creating your character

Character creation will take place during session zero

What to expect

Preparing for the session

Join the discord server everything else will be provided including links to Roll20 and Demiplane

What Joe brings to the table

Discord Server Roll20 VTT Access to Daggerheart Materials and Character Creation Through Demiplane

Homebrew rules

Custom Mechanics: The Mists of Barovia Deadly fog surrounds Barovia. Any creature that tries to leave must make an Instinct roll (Difficulty 20) every hour or gain 1 level of Stress. Even flying creatures cannot escape. The mists turn travelers around, no matter how far you walk, you end up back in Barovia. Sunlight in Barovia By the will of the Dark Powers, the sun never fully shines. Even during the day, thick clouds or mist obscure the light. Effect: Daylight in Barovia provides bright light but does NOT count as sunlight for vampire vulnerabilities. Strahd and his spawn can move about during the day. Only magical sunlight (from spells or items like the Sunsword) affects vampires normally. Fortunes of Ravenloft When the party first meets Madam Eva, she performs a tarokka card reading that determines the location of three powerful artifacts and where Strahd can be confronted. The Fated Items: The Tome of Strahd: A journal revealing Strahd's history The Sunsword: A legendary blade that deals magic damage and creates true sunlight The Holy Symbol of Ravenkind: Can hold vampires at bay and cause direct damage Whenever a PC discovers one of the fated items, they immediately gain 3 Hope tokens and clear 1d4 Stress. Hope in Despair Barovia is a land where hope dies slowly. This mechanic represents the difficulty of maintaining morale. Rule: At the start of each session, each PC must make a Presence roll (Difficulty 12). On a failure, they start the session with 1 fewer Hope token (minimum 0). Exception: If the party made significant progress last session (rescued someone, found a treasure, defeated a major foe), this roll is not required. Fear of Strahd Strahd has many powers and abilites in the land of Barovia and gains power from the fear of the people in the land. Rule: Anytime a fear token is added to the general fear pool a second fear token is added to Strahd's fear pool. This can either be used in combat for for a number of other abilites such as using the wildlife to spy on the players and other things. Strahd can not use the general fear pool during combat, only his own pool.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Joe creates a safe table

Consent checklist, session 0, aftercare if needed, bleed if needed, and digital safety cards

Content warnings

Safety tools used

Frequently asked questions