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WRATH & GLORY - SPACE MARINE - Pageantry of Devastation

WRATH & GLORY - SPACE MARINE - Pageantry of Devastation

The Adeptus Astartes are summoned to the prosperous agri–hive world of Virellia Prime, not for war, but for ceremony. Planetary Governor Lucius Halbre

TYPE

Campaign

SYSTEM

Warhammer 40,000 Wrath & Glory

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
FULL
$15.00

/ Session

Details

Bi-weekly / Thursday - 2:00 AM UTC

Mar 19 / Session 2

Session Duration / 3 hours

Campaign Length / 5–10 Sessions

7 / 7 Seats Filled

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Schedule

Thu, Mar 19 | 2:00 AM – Session 2

Meet your party members

7/7

+2
About the adventure

The call to arms does not always come with bolter fire and blood. The Adeptus Astartes are summoned to the prosperous agri–hive world of Virellia Prime, not for war, but for ceremony. Planetary Governor Lucius Halbrecht—a loyal servant of the Imperium with a talent for excess—has personally requested the presence of Space Marines as honored guests and living icons at his grand birthday parade. The event is meant to celebrate decades of uninterrupted tithe compliance, bountiful harvests, and Imperial peace. The streets are lined with cheering crowds. Cathedral-spires are draped in banners bearing the Aquila. Vox-casters blare hymns of devotion. For a moment, the Imperium appears exactly as the propaganda claims. Then the sky screams. Without warning, Tyranid bio-ships descend from the void, their spores raining down upon the parade route itself. The crowds turn from adoration to panic as chitin and claw tear through marble avenues and gilded statuary. The parade becomes a massacre within minutes. The Space Marines must: Stabilize the immediate chaos, carving a path through Tyranid vanguard organisms erupting from beneath the streets. Secure Governor Halbrecht and his family, whose ceremonial viewing platform becomes a primary target for the swarm. Uncover how the Tyranids found Virellia Prime, a world that should have been invisible to the Great Devourer. As the campaign unfolds, the truth emerges: something on Virellia Prime called to the hive mind. A forbidden xenobiological research project buried beneath the governor’s estates. A compromised Astropathic choir. Or perhaps the governor himself, guilty of trading Imperial security for prestige and profit. With the planet falling and the swarm multiplying by the hour, the Space Marines must escort the governor and his household to an evacuation point, whether they believe him worthy of salvation or not. Along the way, they will confront: Corrupt officials attempting to save themselves Imperial Guard units shattered by terror Cult elements who welcome the Devourer as divine judgment The bitter question of whether this world can, or should, be saved The parade was meant to display the Imperium’s strength. Instead, it exposes its fragility. In Pageantry of Devastation, the Adeptus Astartes stand as the last line between Imperial vanity and total annihilation, bolters roaring amid falling confetti, as the Emperor’s angels fight to extract what remains of order from a world being devoured alive.

Game style

Roleplay Heavy

Game themes

Meet the Game Master
Streamer
BIMPOC
Hispanic/Latinx
Published Writer
Game Designer

4 years on StartPlaying

521 games hosted

Highly rated for: Storytelling, Inclusive, Creativity

Average response time: 4 hours

Response rate: 92%

About me

Discord link: https://discord.gg/pFcsdwR Professional Dungeon Master | Award-Nominated Storyteller | Horror & Dark Fantasy Specialist I’m DeAngelo, a professional Dungeon Master with 15+ years behind the screen, recognized by Wizards of the Coast and Renegade Games, and nominated for multiple awards as a writer, game master, and game designer. I specialize in cinematic, character-driven campaigns where player choices carry real consequences, morality is rarely clean, and the world remembers what you’ve done. My tables are built for players who want more than combat loops, players who want tension, atmosphere, emotional investment, and stories that linger long after the session ends. ⸻ What Playing at My Table Feels Like • Deeply immersive storytelling with vivid descriptions and strong NPC performances • Horror-forward tone (cosmic, gothic, psychological, or tragic — depending on the campaign) • Player agency that meaningfully alters the world and its factions • Moral dilemmas where “victory” often comes at a cost • A collaborative table where characters are as important as mechanics Players regularly tell me they’re thinking about sessions days later, replaying decisions, questioning outcomes, and eagerly anticipating what comes next. ⸻ My Signature Style I’m best known for running games that blend: • Cosmic horror & dark fantasy • Political intrigue and social pressure • Tragic heroism and doomed ambition • Mystery, cults, secrets, and forbidden knowledge If you enjoy inspirations like Bloodborne, Vampire: The Masquerade, Lovecraft, or Dark Souls, you’ll feel right at home. ⸻ Experience & Credentials • GMing since 2008 (D&D 4E onward) • Recognized by Wizards of the Coast & Renegade Games • Award-nominated: • Writer (2016) • Game Master (2023) • Game Designer (2023) • Successfully ran and fulfilled a Kickstarter campaign with international backers • Host of the That_DeAngelo podcast (TTRPG actual play & creative interviews) • Organizer and GM for charity events like Homies and Horror I bring the same level of professionalism, preparation, and respect to every table, paid or otherwise. ⸻ What You Can Expect as a Player • Clear communication and consistent scheduling • Safety tools and content transparency • Session recaps and ongoing narrative continuity • Space for roleplay and tactical play • Respect for player comfort, creativity, and collaboration I value table chemistry highly, I’d rather run a phenomenal game for the right group than a “good enough” game for the wrong one. ⸻ Games I Run Best • Dungeons & Dragons 5E • Horror-themed and narrative-driven campaigns • Original settings and published adventures with heavy narrative customization Many of my campaigns also serve as playtests for original projects, meaning players get early access to evolving worlds and stories that may one day be published. ⸻ Who My Games Are For My games are ideal for players who: • Enjoy roleplay and character development • Like meaningful consequences and long-term storytelling • Appreciate darker themes handled with care and intention • Want a committed GM who treats this as a profession If you’re looking for a casual beer-and-pretzels dungeon crawl, I may not be the right fit, but if you want a story you’ll remember, let’s talk. ⸻ Ready to Play? If one of my listings speaks to you, I’d love to have you at my table. If you’re unsure which game is the best fit, feel free to reach out, I’m always happy to help players find the right experience. Come for the dice. Stay for the dread!

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Character creation

Creating your character

Create a new character or choose a premade!

What to expect

Preparing for the session

Please join the Discord and Roll20 when able!

What That_DeAngelo brings to the table

Custom Music Playlists – Tailored soundtracks to match the tone and tension of each scene, enhancing immersion and atmosphere. Access to ALL D&D Content on D&D Beyond – Full digital library unlocked, letting you build characters and explore options freely. Distinct Maps for Most Scenes on Roll20 – Beautifully crafted maps for combat, exploration, and storytelling moments. Unique Tokens Custom to the Campaign – Each NPC and creature has bespoke tokens for a consistent, polished aesthetic. Custom Stories or Module Edits for Each Group – Adventures adjusted or rewritten to suit your party’s backstories, goals, and choices. Backstory & Character Creation Assistance – Work directly with me to craft compelling heroes that fit seamlessly into the world.

Equipment needed to play

Internet

Computer

Microphone

Safety

How That_DeAngelo creates a safe table

I will use the X card and have breaks.

Content warnings

Safety tools used

Frequently asked questions