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Odyssey of the Dragonlords

Odyssey of the Dragonlords

You are one of a group of warriors who have been summoned to the Heartlands in an attempt to avert this coming catastrophe. You each have reasons for

TYPE

Campaign

LEVELS

1–20

LANGUAGE

English

EXPERIENCE

Intermediate

AGE

18+
ENDED
$20.00

/ Session

Details

Weekly / Tuesday - 2:00 AM UTC

Session Duration / 3–4 hours

3 / 5 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

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Meet your party members

3/5

About the adventure

The future of Thylea looks grim. Monsters menace the roads, and corruption threatens the cities. The storm god Sydon demands daily sacrifices at every temple, and his sister-wife Lutheria kidnaps children for her secret rituals. The Five Gods, who once protected the settlers, are silent. And now, the Oracle has prophesied the Doom of Thylea: the death of gods, the destruction of Mytros, and the total annihilation of the mortal races. You are one of a group of warriors who have been summoned to the Heartlands in an attempt to avert this coming catastrophe. You each have reasons for answering the call, but rumors of your coming have already spread across the land. Are you a devout follower of The Five, seeking to end the Titans' terror on Thylea? Are you a follower of the Titans, Lutheria, and Sydon, infiltrating the heroes to gain more insight for your gods? Are you a native who reveres the Dragonlords and looks to bring the order back to life?

Game style

Combat Heavy

Rule of Cool (RoC)

Meet the Game Master

5.0

(14)

TOP GM
DMs Guild Writer
LGBTQ+
Queer
Neurodivergent
Artist
Voice Actor
Women/Femme Identifying

3 years on StartPlaying

125 games hosted

Highly rated for: Storytelling, Creativity, Rule of Cool

Average response time: 7 hours

Response rate: 75%

About me

I've been playing DnD for 12 years, and DMing for the past 5years. I am extremely laid back and value the group's fun over adherence to the rules. I love writing and developing stories for my players to feel like the heroes of an adventure or the misfortunate adventurers that fate had thrust a grand plan on - whatever the players ask for out of their games.

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Character creation

Creating your character

Create a level 1 character in the Roll 20 game, roll for stats using my provided macro. Come to session 0 with at least a character concept.

What to expect

Preparing for the session

We will be using Roll20 and Discord, though I can make a DNDbeyond campaign on request if that's the software you'd rather use for your character sheet.

What Lilly brings to the table

I run games using Roll20 Pro, which allows me to provide dynamically lit battle maps for immersive, tactical encounters. I also make use of API scripts to streamline combat, automate conditions, and keep sessions running smoothly. Players have access to a wide range of shared Roll20 compendium content for character creation and reference, making it easy to build and grow your character right on the platform. As a GM, I take a collaborative, story-first approach that thrives on improvisation and player creativity. I’m a strong believer in the Rule of Cool and “yes, and” if you have a wild idea, I’ll work with you to make it awesome. I run a persistent world where roleplay doesn’t stop at the end of the session. The server is open for roleplay 24/7, and I’m frequently available to step into NPC roles for text-based mini-sessions between main games. These smaller interactions often explore character-specific plotlines, give space for personal development, or uncover secrets in the world. My games blend high roleplay with meaningful consequences, immersive worldbuilding, and evolving political subplots for those who want to dig deeper. While I enjoy tactical combat, I’m not a rules lawyer; I prioritize flow and fun over strict adherence to RAW. Whether you want daring heroics, heartfelt character arcs, or tense moral decisions, my aim is to give you a stage to shine on.

Homebrew rules

- Drinking a potion is a bonus action, feeding a potion is an action - Free lvl 1 feat - Crictical hits = automatic max damage + rolled damage - Altered Death Rules: If a character drops to exactly 0 HP, they fall unconscious but are stable, no death saving throws required. If they continue to take damage while unconscious, that damage is tracked as negative HP rather than automatic death save failures. If the character's negative HP ever equals their maximum HP (e.g. a character with 32 max HP reaching -32), they die instantly. This gives unconscious characters more durability, effectively doubling their threshold before instant death

Equipment needed to play

Internet

Computer

Microphone

Safety

How Lilly creates a safe table

Player safety and comfort are top priorities at my table. During our private Session 0, I’ll ask each player to share their personal Lines and Veils, which I will then anonymously compile and post in the Discord’s rules channel so that everyone is informed and boundaries are respected without revealing anyone's identity. We’ll also discuss tone, expectations, preferred playstyles, and any triggers to avoid, ensuring everyone starts on the same page. Throughout gameplay, I use X, N, and O cards integrated into Roll20. These appear at the bottom right of the screen and can be clicked at any time if something needs to pause, shift, or continue. You’re also welcome to message me privately at any point if you'd prefer to remain completely anonymous when raising a concern. After intense scenes or emotional sessions, I check in with players either in voice or via direct message to provide aftercare and space to decompress. I strive to create an open, communicative, and consent-based environment where everyone feels heard, safe, and supported, whether you're facing dragons or deep character moments.

Content warnings

Safety tools used

Frequently asked questions