Mythical Knight Gashapon!
Quest forth into the dreamlike medieval world of Mythic Bastionland as 1 of 72 random knights errant and solve the Myths of The Realm!
$8.00
/ Session
Details
3 players following this game
Bi-weekly / Sunday - 11:30 PM UTC
Nov 2 / Session 24
Session Duration / 2–3 hours
3 / 4 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
Report Adventure
StartPlaying Money Back Guarantee
If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy
Schedule
About the adventure
Mythical Bastionland is a rules-lite, low fantasy adventure game with a focus on exploring hex maps and encountering Myths. Players will roll for 1 of 72 unique random knight (each with their own personalized equipment and powers) at the beginning of the campaign and I’ll roll for 6 of 72 random Myths to occupy our hexmap. Together we’ll build a story of brave knights and their daring adventures!
Game style
Hexcrawl / Exploration
Rule of Cool (RoC)
Theater of the Mind
Game themes
Meet the Game Master
1 year on StartPlaying
60 games hosted
Highly rated for: Creativity, Beginner Friendly, Knows the Rules
Average response time: Under 1 hour
Response rate: 100%
About me
I specialize in running alternate game systems that allow players to both experience and contribute to the narratives being developed at our table. Few things in this world bring me more joy than this. It doesnt matter if its at a kitchen table or at GenCon, It’s both magical and humbling every time I see a new player unlocking their imagination knowing that I was the one who gave them the key and pointed them towards the door. Want to join a game but there are no open tables at times that work for you? Message me directly about opening up additional time slots and we’ll see what we can do about accommodating a game that works for you and your schedule.
View Profile →Character creation
Creating your character
Character creation in Mythic Bastionland is very quick so we will make knights as a group at the beginning of the session in accordance to rules in the game manual. All of the rules can be found for free in this link below curtesy of the game’s Author, Chris McDowall. https://drive.google.com/file/d/1NpWh9Du7XnNsGZf38rW7KVVn6gKOpTVT/view?usp=drive_fs
Join the Forge Knight, the Talon Knight, the Boulder Knight, and the Ghoul Knight as they build their barony.
What to expect
Preparing for the session
Players will not need anything to play except a discord account and an internet connection. If players would like to use a character sheet prior to play there are plenty of different sheets available online if you use your preferred search engine. (It absolutely is not necessary, though).
What GM G.T.’s ALT TTRPGs brings to the table
Players can expect me to bring a comprehensive understanding of the rules, a hex map loaded with myths to explore, and an eagerness to guide players through their adventures across the realm.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How GM G.T.’s ALT TTRPGs creates a safe table
I absolutely encourage players to submit any lines and/or veils they may have to me prior to the start of our game and I will inform the other players of any lines and/or veils that were submitted at the beginning of our sessions. My game also have a judgment free open door policy, meaning any player may take a break from the game at any time and for any reason. Players who fail to respect these safety rules will get exactly one warning. A second violation will result in an immediate expulsion from the session as well as a ban from all future games at my tables.
Content warnings
Safety tools used
