Scout of the mammoth land - Quest of the frozen flame PF2e AP

Scout of the mammoth land - Quest of the frozen flame PF2e AP

Your tribe has been driven from your land. You -their best team of scouts- need to chart a safe path through the wilderness. Complication arise.

TYPE

Campaign

LEVELS

1–10

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
1 SEAT LEFT
$15.00

/ Session

Details

Weekly / Tuesday - 6:00 PM UTC

Feb 17 / Session 6

Session Duration / 3–4 hours

3 / 4 Seats Filled

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Schedule

Tue, Feb 17 | 6:00 PM – Session 6

Tue, Feb 24 | 6:00 PM – Session 7

Tue, Mar 03 | 6:00 PM – Session 8

Tue, Mar 10 | 6:00 PM – Session 9

Tue, Mar 17 | 6:00 PM – Session 10

Meet your party members

3/4

About the adventure

For generations, the Broken Tusk following has roamed their small patch of the Realm of the Mammoth Lords in relative peace. Now, to avoid annihilation from a maniacal war horde, they must flee into the unknown. If the Broken Tusks are to survive their flight, a team of their best scouts will need to chart a safe path through an unforgiving wilderness. Along the way, they'll uncover the mysteries of a powerful artifact that promises to change the course of history.

Game style

Hexcrawl / Exploration

Meet the Game Master

5.0

(9)

Multi-lingual

2 years on StartPlaying

75 games hosted

Highly rated for: Teacher, Sets the Mood, Knows the Rules

Average response time: Under 1 hour

Response rate: 100%

About me

Hello hello, I am a DM (and player) of close to a decade now, actively DMing for several group multiple time a week and isn't afraid on taking a few more. I have experience with multiple game system, mostly Pathfinder 2e, Lancer, D&d 5e, Savage World, Battletech, Eclipse Phase and Call of Cthulhu, in order of most to least. Here are other detail you might find relevant: -Open to LGBTQ+ (I have multiple friend and family member who fall under diverse category, I do too) -Open to furry (same as above) -Bilingual French/English -I use Foundry VTT for game hosting, but also use external virtual sheet manager to make thing easier for players (e.g.: Wanderer's guide) -I use Discord for game purpose but also for most contact and communication -Microphone is necessary -If you care about my pronouns, any are fine, just pick one :) -Session length are by default 4 hours but can be made shorter on demand, and extended slightly occasionally. Current open time slot: Monday: 23h00-03h00 (CET); 4:00pm-8:00pm (CST) Tuesday: 17h00-21h00 (CET); 10:00am-2:00pm (CST) / 23h00-03h00 (CET); 4:00pm-8:00pm (CST) Wednesday: None Thursday: 17h00-21h00 (CET); 10:00pm-2:00pm (CST) Friday: 17h00-21h00 (CET); 10:00pm-2:00pm (CST) Saturday: 17h00-21h00 (CET); 10:00pm-2:00pm (CST) Sunday: 17h00-21h00 (CET); 10:00pm-2:00pm (CST) For more information don't hesitate to contact me.

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Character creation

Creating your character

Groups presentation will occur first, then Line and Veils (if any) will be disclosed by each player, then game presentation will begin followed by character creation. For character creation, you will start at first level, with the following variant and options to be used: -Ancestry paragon -Free archetype -Gradual attribute boosts -Dual class All ancestries and classes are allowed. This include the Dragon ancestry from Battlezoo.

What to expect

Preparing for the session

A mic is highly recommended but not strictly necessary, unfortunately as the GM my hand are quite full while in the game and, if you only use chat messaging I cannot guarantee to always see your message the moment they are posted. Character creation and level up will be done in session, but you can prepare in advance. If you know nothing about Pathfinder rule, I recommend looking at the Archives of Nethys website, specificaly the player's guide section. https://2e.aonprd.com/PlayersGuide.aspx No need to memorize it, but a quick read never hurt For access to Foundry you DO NOT NEED TO DOWNLOAD ANYTHING, you will be given a link in or prior session 0, this link will allow you access the game server. On your end you only need a PC with access to internet. I repeat DO NOT BUY A LICENSE, that's only for GM need.

What Sinach brings to the table

Most of what I bring is the Foundry server, and the AP and additionnal content itself. I recommend keeping a copy of your sheet on an external tool (Wanderer's guide, Pathbuilder, ect) but Foundry sheet are required for actual game use. Those will be found on the game server itself on thus will note be accessible outside of session.

Homebrew rules

Hero point variant: if you use a Hero point and get less then a 11 on dice, you add ten to your roll.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Sinach creates a safe table

Session 0 is obviously the best place for disclosing any sort of Lines and Veils.

Content warnings

Safety tools used

Frequently asked questions