Mage: 1997  |  Begginer and LGBT+ Friendly

Mage: 1997 | Begginer and LGBT+ Friendly

A group of mages meets at a chatry. They are strangers, but must learn to trust each other if they wish to fullfil their duties, learn and survive

TYPE

Campaign

SYSTEM

Mage the Ascension 20th Anniversary

EXPERIENCE

Open to all

AGE

All Ages
2 NEEDED TO START
$20.00

/ Session

Details

Weekly / Thursday - 12:00 AM UTC

Session Duration / 3–4 hours

Campaign Length / 1+ Sessions

0 / 4 Seats Filled

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About the adventure

The year is 1997. The world is changing. Fast. Begginer and LGBT+ Friendly! - Play a Mage! A reality warper who has learned to tap into great power though their perspective on reality, their Paradigm! - Fight creatures from the dark corners of the world, or gain their trust and alligance - Grow in power towards ultimate control over reality. But beware you are not consumed by your own hubris! - Defend your chantry! You have a small fortress on the Hudson river in NY. Can you keep it safe from those that would bring you and your cabal harm? - Unveil the secrets of the cosmos! What filled the world with such darkness? Why did the great master's refuse science? Who is the man who waits? When will the war of ascenion end? - Beware the Paradox! When you push to hard, reality bends back into shape for a backlash!

Meet the Game Master

5.0

(6)

Less than a year on StartPlaying

10 games hosted

Highly rated for: Creativity, Inclusive, Knows the Rules

About me

I am a ttrpg game director who has been writing his own campaign setting and adventures for 15 years, as well as running several third party settings and modules. And for the last 7 years I have been running games every Saturday. I am also a 3D generalist and technical artist of the video game industry. I’m passionate about creating great experiences that elevate gameplay while encuraging player creativity, safety and fun!

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Character creation

Creating your character

Players should have a general idea of the character they want to play. A one page background is encouraged, so I can review it before sesion 0. On session 0 we will discuss some of the more complex intrecacies of the system and the paradigm proposal mage has. We will see how the different character may play off of each other, then make the necesary adjustments and technical corrections After the session they can take their time to create a more in depth background (which they must share with me via email for feedback). Not everything need be set in stone, but deciding on some key features will facilitate gameplay and fun

What to expect

Preparing for the session

I have set up a discord server for us to use. There we can host the sessions (voice chat), share images and links of characters and places, and I can keep everyone up to date for any public announcements, etc.

What Pedro brings to the table

I place the player's comfort and enjoyment above all else, then the story, then the mechanics I am flexible with rules but make sure they remain coherent and practical I do some character voices when the mood strikes me

Homebrew rules

I have somewhat modified the combat to be more streamline, using learnings from Mage: the ascention and other systems, to let magic shine and not boggle down the action

Equipment needed to play

Internet

Computer

Microphone

Safety

How Pedro creates a safe table

We will be using Lines and Veils. Players will message me a list of their lines and veils, then I will share a live document with the whole party and have a brief discussion on sesion 0 to confirm everyone is aware of what the boundaries are going to be. If any player who submited their lines and veils wishes to change them going forward, they can do so in the document or directly message me to do so

Content warnings

Safety tools used

Frequently asked questions