The Charhollow Blades: A Blades in the Dark Campaign
The Charhollow Blades famously don't steal for themselves but for their family. But how long can you afford to pay the whole neighborhood's paycheck?
$20.00
/ Session
Details
Weekly / Monday - 12:00 AM UTC
Dec 15 / Session 3
Session Duration / 2–4 hours
Campaign Length / 5–7 Sessions
4 / 5 Seats Filled
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Schedule
About the adventure
We're gonna delve directly into the guts of Duskvol as a city, see how the machinations turn, see how the sausage is made! (it's rats!) This is a Homebrew campaign for Blades in the Dark where not just the survival of your crew is at stake but the survival of your whole neighborhood. Charhollow is the where the worker tenements of the laborers of the city are located. The poorest district but it possesses the strongest sense of community and in this story we follow the only crew of thieves that's allowed to operate there(that's you guys!). They're allowed to stay because they provide the denizens of Charhollow hope, they steal things that make the ramshackle apartments more livable, whether that is mushroom substrates or some money to make ends meet. But hope isn't allowed to grow in a place like Duskvol without someone coming to snuff it out and our protagonists will find opponents on all sides. Whether it's the corrupt Bluecloaks, crews from neighboring districts, or even the malevolent nobility looking to squeeze every cent out of the poor. You will be going on heists, speaking to members of your community, and working on trying to improve your neighborhood while also managing the reputation of your gang, making questionable allies, and powerful enemies. Maybe you'll be able to bring a bit of respite to your corner of the Dusk or maybe your decisions will lead to Charhollow living up to its name, as someone you should not have wronged comes to burn your home to ashes.
Game style
Roleplay Heavy
Sandbox / Open World
Theater of the Mind
Game themes
Meet the Game Master
Less than a year on StartPlaying
2 games hosted
Highly rated for: Creativity, Inclusive, Rule of Cool
About me
Hey! I'm Nishaant! I've been playing Roleplaying games for my whole life and properly Game mastering for 12+ years! I'm a game designer, writer but I am best known as a storyteller and there's nothing I love more than weaving a wonderful tale for my friends at the table! I've played quite the swathe of different systems and games and I'm always looking for new and interesting games to pick up, anything with a strong system/storytelling core I can get down with.
View Profile →Character creation
Creating your character
Character creation takes place during during session 0 and I want to encourage players to make their characters during that session and then hammer out the details before session 1 comes around. I like starting character creation all together because it helps everyone feel like they fit in as a part of the party! I do want people to have plenty of time to develop and think about their role so I didn't want to limit character creation to just the session 0. (especially if there's a lot of newcomers as teaching the game would take some precedence)
What to expect
Preparing for the session
I am prepared to teach the game to players who have never played Blades or any other Forged in the Dark game so I'll handle most of the prep. (I even have the official character sheets in both printer friendly and digital!) I would love it if y'all would find time to read up about the world of Blades in the Dark, or watch a video about it. More understanding about the setting and system will only add to your enjoyment! Here's a start: https://youtu.be/OYjueiJhtlg?si=MpJ7tZrOhgC2AbLc I host my sessions on a Discord Server so you will need an account + internet and at least a microphone. (a webcam is preferred but not mandatory)
What Nishaant brings to the table
The Charhollow Blades is my own unique campaign set in the world of Blades in the Dark, so you won't find anything else like it! So you get the joy of having a campaign that isn't set it stone and you can't read spoliers for, it's going to be hot and fresh just for you and your fellow scoundrels! Even when I run this scenario again it will be different! You can even come back around and play an older version of your character... if they survived of course. I love running games in the theater of the mind, and embrace the rule of cool openly because I think it's best when it comes to immersion, the less windows and interfaces you have to deal with the better! I try to keep things as fluid as possible so I lean more to the Rule of Cool rather than Rules as Written. I frequently make edits to settings for story purposes but overall I keep things accurate to the system and setting. I also like to make requests of players, getting them more involved with the story by having them name locations or NPCs, prompting them to establish history by asking for character memories in flashbacks, asking them for their plans instead of guiding them along to my predetermined plot. So if you want your RPG to feel like a wide open world that still feels personal and personable, I'm your guy!
Equipment needed to play
Internet
Computer
Microphone
Webcam
Pen & Paper
Platforms used
Safety
How Nishaant creates a safe table
I take safety pretty seriously, I create and fill out a Lines and Veils document and send the link out to the players during the Session 0, which covers how to play, setting, safety, and some character creation. I usually have the X cards done in message but I think it might be better if the players can hold up the cards. Also before every session I make sure to tell players if there might be some upsetting content coming up and ask if they're comfortable with that. Post session I always run a debrief with players to help with bleed and to go over any concerns that came up during the session.
Content warnings
Safety tools used


