Save the day in Seven Dooms for Sandpoint! 🌈, beginner friendly
After finally reaching peace, new threats have arisen in Sandpoint. Something sinister is afoot in the Light of the Lost Coast. Can you stop its doom?
$25.00
/ Session
Details
Weekly / Sunday - 9:00 PM UTC
Session Duration / 3 hours
Campaign Length / 15–25 Sessions
1 / 5 Seats Filled
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About the adventure
Delve into a lost dungeon, discover powerful magic items, and fight dangerous monsters in this classic Pathfinder story! Seven Dooms takes place in Sandpoint, a little town on the Lost Coast of Varisia. You will band together with a group of adventurers to fight dangerous threats to the city and solve the mystery of the new plot against the otherwise quaint town. This game is beginner-friendly and doesn't require any prior knowledge of the setting, although I recommend a basic understanding of Pathfinder 2 rules to get started.
Game style
Dungeon Crawl
Combat Heavy
Puzzle / Mystery Focused
Rule of Cool (RoC)
Rules as Written (RaW)
Game themes
Meet the Game Master
About me
I've been playing and running games for 25 years. I'm excited about exploring story and character arcs and most importantly having a good time. Everyone having fun at the table is my goal.
View Profile →Character creation
Creating your character
Please create 4th-level characters through Pathbuilder here: https://pathbuilder2e.com/ Since we are using free archetype, gradual ability boost, and Ancestral Paragon rules, you will need to enable those options when doing character creation. If you have any trouble with this, no worries! I will help you with character creation within Foundry. I recommend checking out the player's guide for this module here: https://downloads.paizo.com/SevenDoomsforSandpoint_PlayersGuide.pdf It will provide you with options for character creation that best fit the campaign.
What to expect
Preparing for the session
You will need a discord account for play, a headset or microphone and speakers, and preferably a pathbuilder account.
What Dante brings to the table
I will be running the game by Foundry VTT. It will include the maps, monsters, NPC's and everything else that comes with the adventure. The game will feature ambient music. I'll try to do voices for different characters. While I generally run my game rules as written, I make exceptions for smart decisions and fun options.
Homebrew rules
Ancestral Paragon, Gradual Ability Boost and Free archetype Critical hit and fumble decks will also be an option
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Dante creates a safe table
Session 0 and open DM's policy. I do not tolerate racism, homophobia, or transphobia in my games. If any player has any concerns, they can relay them to me, and I will address them without breaking their anonymity.
Content warnings
Safety tools used