Monster Hunter: Redemption

Image by Nate RN

Monster Hunter: Redemption

It is the year of the bleeding night. The hunters' guild is to protect the people of Mailia from the demons and nightmares that seek only blood.

TYPE

Campaign

LEVELS

1–20

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
1 SEAT LEFT
$20.00

/ Session

Details

Weekly / Sunday - 10:00 PM UTC

Session Duration / 3–4 hours

3 / 4 Seats Filled

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Schedule

Meet your party members

3/4

About the adventure

(Heavily inspired by the Capcom Monster Hunter game series) Every 30 years in the lost kingdom, the night sky glows red, monsters go rampant, and demons infest the land. The last surviving city has called upon the guild for protection as this nightmare of a year passes. You and your fellow hunters will be fighting monsters that threaten the village of Mailia and craft weapons and armor from their parts, as well as finding the cause of the bleeding night and putting an end to the curse. This game will use a homebrew third-party system for 5e called “Amellwind's Guide to Monster Hunting” to make this D&D 5e game fit in the world of Monster Hunter. Each player will play a normal 5e martial class with one weapon replaced with a special weapon from Amellwind's system.

Game style

Combat Heavy

Hexcrawl / Exploration

Sandbox / Open World

Roleplay Heavy

Meet the Game Master
LGBTQ+
Black
Neurodivergent

3 years on StartPlaying

13 games hosted

Highly rated for: Creativity, Rule of Cool, Inclusive

About me

Greetings, I'm azturon. I'm a 21 year old dnd nerd that has a huge obsession with monster hunter. I love running games and letting players have a great time.

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Character creation

Creating your character

Characters will start at level 1 using the 2014 rules, using point buy, and picking a weapon from Amellwind's Guide to Monster Hunting. Players have access to Amellwind's Monster Hunter Character options as well.

What to expect

Preparing for the session

Players should have access to Discord voice chat, and roll 20

What Azturon The Dreamer brings to the table

Discord, Roll 20, and Amellwind's Monster Hunter system.

Homebrew rules

Along with Amellwind's Guide to Monster Hunting, we will be using the following these house rules. - All humans use the normal stats plus a free feat - When you choose an asi or a feat, you get both - You can use a bonus action to drink a health potion or a full action to get the full effect - Every time you go down to 0 hp you gain 1 point of exhaustion - Death saves will be rolled by me in secret - extra attack still counts with a hasted action

Equipment needed to play

Internet

Computer

Microphone

Safety

How Azturon The Dreamer creates a safe table

Limits and boundaries will be set at session 0 as well as breaks and debriefing after every session.

Content warnings

Safety tools used

Frequently asked questions