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Secrets of the Salamander Archipelago

Image by Camille Pissarro

Secrets of the Salamander Archipelago

The Salamander Islands beckon you. Freedom of the waves, secrets of a previous age, and horror of dark.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
FULL
Free

Details

Weekly / Monday - 6:30 PM UTC

Session Duration / 3–4 hours

Campaign Length / 15–25 Sessions

4 / 4 Seats Filled

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Meet your party members

4/4

About the adventure

Take a journey with me as I learn the DCC (Dungeon Crawl Classic) System. We will start with a level 0 funnel, and then the world will open up into a sandbox. The theme is nautical/pirate and exploration of a the past (think Atlantis: The Lost Empire). The setting is emulating about 1500-1600 Age of Sail period. With an empire to the far north of the Salamander Islands, which themselves are an important trade route to the East. It's a time of upheaval in the Empire so your characters are all fleeing to seek a better life of freedom in Port Fortune. This journey will of course be interrupted as your characters will be stranded on Castaway Island.

Game style

Hexcrawl / Exploration

Sandbox / Open World

Meet the Game Master

4.7

(3)

2 years on StartPlaying

Highly rated for: Creativity, Rule of Cool, Teacher

About me

Hey! My name is Martin but most people call me "Husky"! I'm from Slovenia and have fallen in love with RPGs and DMing, so here I am!

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Character creation

Creating your character

We will create level 0 peasants at session 0 and then play through a funnel. The ones that survive become your level 1 characters.

What to expect

Preparing for the session

We shall use Discord and a Foundry server hosted by Forge.

What HHusky brings to the table

A Discord server, Foundry VTT hosted on Forge, and Kenku FM for music.

Homebrew rules

Sticking to the Core DCC rules, with the addition of gunpowder rules from Crawl #8.

Equipment needed to play

Internet

Computer

Microphone

Safety

How HHusky creates a safe table

Anything off the table for me or any players will be discussed during session 0. And of course it there is any subject that hits a nerve during a session we can discuss it during or after the game.

Content warnings

Safety tools used

Frequently asked questions