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Secrets of the Salamander Archipelago
The Salamander Islands beckon you. Freedom of the waves, secrets of a previous age, and horror of dark.
Free
Details
Weekly / Monday - 7:30 PM UTC
Session Duration / 3–4 hours
Campaign Length / 15–25 Sessions
4 / 4 Seats Filled
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About the adventure
Take a journey with me as I learn the DCC (Dungeon Crawl Classic) System. We will start with a level 0 funnel, and then the world will open up into a sandbox. The theme is nautical/pirate and exploration of a the past (think Atlantis: The Lost Empire). The setting is emulating about 1500-1600 Age of Sail period. With an empire to the far north of the Salamander Islands, which themselves are an important trade route to the East. It's a time of upheaval in the Empire so your characters are all fleeing to seek a better life of freedom in Port Fortune. This journey will of course be interrupted as your characters will be stranded on Castaway Island.
Game style
Hexcrawl / Exploration
Sandbox / Open World
Meet the Game Master
About me
Hey! My name is Martin but most people call me "Husky"! I'm from Slovenia and have fallen in love with RPGs and DMing, so here I am!
View Profile →Character creation
Creating your character
We will create level 0 peasants at session 0 and then play through a funnel. The ones that survive become your level 1 characters.
What to expect
Preparing for the session
We shall use Discord and a Foundry server hosted by Forge.
What HHusky brings to the table
A Discord server, Foundry VTT hosted on Forge, and Kenku FM for music.
Homebrew rules
Sticking to the Core DCC rules, with the addition of gunpowder rules from Crawl #8.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How HHusky creates a safe table
Anything off the table for me or any players will be discussed during session 0. And of course it there is any subject that hits a nerve during a session we can discuss it during or after the game.
Content warnings
Safety tools used

