Karthus: Curse of Strahd

Karthus: Curse of Strahd

You all dream the same dream: A castle in silhouette. A sorrowful violin. A voice whispering— "You've been here before...Why don't you remember?"

TYPE

Campaign

LEVELS

1–12

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
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Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
1 SEAT LEFT
$5.00

/ Session

Details

3 players following this game

Weekly / Sunday - 12:00 AM UTC

Sep 13 / Session 40

Session Duration / 2–3 hours

5 / 6 Seats Filled

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Schedule

Sun, Sep 13 | 12:00 AM – Session 40

Sun, Sep 20 | 12:00 AM – Session 41

Sun, Sep 27 | 12:00 AM – Session 42

Sun, Oct 04 | 12:00 AM – Session 43

Sun, Oct 11 | 12:00 AM – Session 44

Sun, Oct 18 | 12:00 AM – Session 45

Sun, Oct 25 | 12:00 AM – Session 46

Meet your party members

5/6

About the adventure

A gothic horror campaign for the brave, the curious, and the damned. “The mists are calling. Whether you come seeking redemption, power, or a way home—you will find something here. But not all of you will leave unchanged.” What to Expect: Classic Gothic Horror, steeped in dread, atmosphere, and moral gray areas. Vampires, curses, haunted woods, and ancient evils await. Deep Roleplay with a focus on character-driven stories, personal fears, and difficult choices. Homebrew Enhancements: Custom lore woven into Barovia's history Expanded relationships with major NPCs Original side quests tied to player backstories Unique magic items, curses, and boons that reflect your character's growth—or downfall Optional “Hope & Despair” system that tracks your mental and emotional state in the Mists For New and Veteran Players Alike Whether it’s your first step into the world of D&D or your hundredth, this is a story made with you. All you need is a willingness to dive into darkness—and the hope to bring back a little light.

Game style

Roleplay Heavy

Rule of Cool (RoC)

Sandbox / Open World

Meet the Game Master

5.0

(3)

LGBTQ+
Queer
Cosplayer
Voice Actor

2 years on StartPlaying

40 games hosted

Highly rated for: Storytelling, Sets the Mood, Voices

About me

Hello, I am 27 and have been DMing on and off and playing as a player for the last 8 years. Here, I hope to offer a bit of fun to others by sharing my game with those who wish for a good experience.

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Character creation

Creating your character

We will have a session 0 where players among themselves can speak on what they like, what they have in mind and we will as a group build characters together. Throughout the game's duration, I will assign some optional homework to parties with questions regarding their characters to make for them to being stronger and also allowing players to continue to think about the game even outside of the scheduled times played. If there is room for a party member to come in past session 0, then time will be set that they may either choose to sit in and watch the game a bit before making a decision on joining (No cost will be had for simply watching without playing) and then after session is over, they may make a character and have it ready for their first session as a pre-established character somewhere in the world with their own history and understanding as to "why they are there and why go to said party" ETC. I will not allow newer players hours before session begins to just plug and play because I care too much about the quality of the game to allow a character to simply just enter into the game without thoroughly developing a backstory that is suitably heavy enough for character depth. I would like to ensure any and all characters understand the way and what to their existence before allowing them a staple place within lands.

The current party

Level 6, Fighter, Bard, Sorcerer, and Ranger/Rogue

What to expect

Preparing for the session

Discord and Roll20. Webcam is optional, voice is required in the Discord when we start. I'd like to also ask of all of my players to be as ready as they can. Go to the restroom, settle any affairs before entering into call and if you need the extra minute or two, then simply shoot a message in the public channels letting us know you are just running late. No big deal or anything.

What Fenrick brings to the table

My GM style provides a lot I think of what makes a game great. I use a voice modulator on occasion, I do voice acting for all of my characters as I go, and I am often keeping a close eye on the music and ambiance to ensure that people feel as immersed as possible before and throughout the game's duration. At the very beginning of the game, I will go through my own notes on what had happened last session and offer up opportunity to be corrected on some details or add onto things that had happen that the players want to highlight. Let's me also know what players find most interesting or important about each and every session. During the session, I will loosely guide a narrative element with opportunity for creative thinking, meaningful conversations and most importantly? Loot that is at times handcrafted with a character in mind or because I think it is simply neat. I will provide creatures, scenarios for us all to hopefully remember as being these epic journeys together until the very end. To which each session, at the very end. I will ask for any criticism or concerns before anyone takes flight. It is important to me that everyone is having a great time and I will happily stay behind for anyone who has something they want to speak privately on in hopes things are best made and fit better for the experience of all. Now, throughout the weeks of play, any player may reach out with any desires one has in mind for what they hope to achieve. Loosely in that if it's possible and can be done with the story's narrative flare in mind, then that is what I may intend to do if it sounds cool.

Homebrew rules

There is a handful, and it will be cycled and referred to in a Discord channel but I do have some of the usual like drinking a potion as a bonus action and Death Saves that promote the option of being safe or even risky before falling down. I have an entire discord listing of everything one might need to know and assuming players come in with hours of time to look at everything, then they will see that I have said listings as to what they can expect throughout my games.

Equipment needed to play

Computer

Headphones

Microphone

Safety

How Fenrick creates a safe table

Safety is my number one concern when starting the game. It will be one of the first things spoken about at session 0. We will ensure lines are established asap and any veils are marked. I will make a channel where it is highlighted at the table. DMs for me will remain open at all times throughout the week and I as your loving host will ensure everyone is treated fairly and is taken care of.

Content warnings

Alcoholism
Blood
Character Death
Confronting Abuser
Controlling Parents
Cults
Death
Domestic Abuse
Emotional Abuse
Hangings
Illness
Insects
Language/Cursing
Mass Death

Safety tools used

Frequently asked questions