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Turning Sands of Time

Turning Sands of Time

The Suwen-ni desert has a grand amount of opportunity for wealth, as much as it is full of dangers. It is time to make some money!

TYPE

Campaign

LEVELS

1–11

LANGUAGE

English

EXPERIENCE

Intermediate

AGE

18+
Request to join
Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
ENDED
$30.00

/ Session

Details

Play by Post (Asynchronous)

Billed Weekly / Sunday - 6:00 PM UTC

Session Duration / 3–4 hours

5 / 6 Seats Filled

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Meet your party members

5/6

About the adventure

This game is not intended for beginners and has lots of homebrew content. While it is based in a desert region, the players will be going through various quests to make their wealth, using ships that sail through the desert sands as their means of travel. There will be many dangers along the way, including pirates and creatures hungry for their first meal in weeks. Additionally, the campaign heavily involves a grey morality since most of the highest paying jobs are illegal drugs.

Game style

Combat Heavy

Dungeon Crawl

Play By Post

Roleplay Heavy

Realm Building

Rule of Cool (RoC)

Sandbox / Open World

Meet the Game Master

5.0

(5)

Less than a year on StartPlaying

61 games hosted

Highly rated for: Storytelling, Teacher, Creativity

About me

I have been playing table tops for at least 7 years now, first as a player then a GM for the past 4. I have played DnD 3.5e,4e and 5e, a little bit of Mutants and Masterminds, and played through many different modules and campaigns. I love homebrewing and making things more dynamic and challenging, but am always on the side of the players to realize their epic journey to completion.

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Character creation

Creating your character

This will happen at session 0. Ability scores will be 4d6 rolls keeping the highest 3, with no less than 68 points total (reroll otherwise). If there are any questions on if something is OK to use, ask and we shall see!

What to expect

Preparing for the session

Join the discord server provided to each individual player. If you don't have an account, please make one for the purpose of voice coms during sessions. The game will be hosted on foundryvtt.com, and the link to the game will be provided in the discord. Other than that, I am expecting an attitude like you want to be there and looking to have some fun!

What Jadon Eve brings to the table

I do voices for the NPCs to help ensure immersion and make a difference between GM speaking and the NPC in question. Music is king, as well as sound effects, which will be present in the VTT. I will run with the Rule of Cool as much as reasonable without breaking down the ability for the game/campaign to run on track.

Homebrew rules

-Bonus action potion drinking -Critical hits first max base damage dice, then add additional dice on top. -Critical failures during combat give you points that you can later redeem for automatic success!

Equipment needed to play

Internet

Computer

Microphone

Safety

How Jadon Eve creates a safe table

All characters will have the ability to "raise an X card" through whichever means is best for them (discord or in-game on the VTT). At such a time, I will pivot away from the scene or topic happening in-game and follow up with the player later to do aftercare.

Content warnings

Safety tools used

Frequently asked questions