Where the Stars fall | Beginner-friendly Campaign
Set sail on an epic adventure in the Sea of Fallen Stars. As a crew of daring adventurers, you’ll uncover long-lost secrets, and face sea monsters.
$15.00
/ Session
Details
Weekly / Saturday - 12:00 PM UTC
Dec 20 / Session 18
Session Duration / 3.5–4.5 hours
5 / 6 Seats Filled
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Schedule
About the adventure
Set sail on an epic adventure in the Sea of Fallen Stars, a vast and mysterious body of water in the heart of Faerûn. Ancient ruins, forgotten treasures, and dangerous creatures lie beneath the waves, while pirates, storm-wrecked islands, and rival factions vie for control of the seas. As a crew of daring adventurers, you’ll navigate treacherous waters, uncover long-lost secrets, and face legendary sea monsters. Will you rise as heroes of the coast, or will you be swallowed by the endless waves? The Sea of Fallen Stars awaits those brave enough to chart its depths! 🏰 Deal with coastal factions like merchant guilds, warring kingdoms, and secret cabals who all want control of the sea. 🍻 Visit bustling port cities full of intrigue, black markets, festivals, and tavern brawls. ⚓ Uncover sunken ruins beneath the waves, braving currents and guardians to claim forgotten treasures. 🐉 Face legendary sea monsters – krakens, dragon turtles, or worse – in epic naval and underwater battles. 🏴☠️ Parley (or duel) with captains seeking riches, revenge, or alliances. 🔮 Decipher arcane relics that hold clues to the Sea’s deepest mysteries. 👑 Decide the fate of the sea, whether by uniting rival powers, seizing a throne, or carving your own legend in salt and steel. This is a beginner-friendly, bespoke adventure campaign. While I have general story points prepared, I'm going to build the main plot based on your characters' backstories. Don't worry if you yet don't know how to create a character or their backstory - we will make them together during a session zero.
Game themes
Meet the Game Master
Less than a year on StartPlaying
22 games hosted
Highly rated for: Inclusive, Creativity, Voices
Average response time: 1 hour
Response rate: 100%
About me
Looking for an immersive, narrative-driven RPG experience? I’m a professional GM with over 15 years of experience running TTRPGs, spanning D&D 5e & 3.5e, Call of Cthulhu, Vampire: The Masquerade, Cyberpunk: Red, Blades in the Dark, and even my own custom system built on Fuzion, set in a rich fantasy-medieval world. If you are interested in any of these, but available campaings and one-shots - message me directly or use the Custom Booking option. I run games on Foundry VTT & Discord, enhanced with custom scenarios, dynamic music, and a dedicated Notion wiki to keep track of the world and your journey. If you’re looking for a consistent, high-quality game where storytelling and player agency shine—let’s roll the dice! My first encounter with TTRPG was playing DnD 3.5e at my local library when I was still in primary school. Since then, I have been regularly playing and DM'ing. I've used to professionally DM for teens and kids as young as 6 years old at summer camps, as well as at Fantasy Conventions for the Polish publisher of Call of Cthullu.
View Profile →Character creation
Creating your character
We will work on DnD 5e (2014 rules) and start on 3rd level (as it is easier for begginers - 1 level PC are very prone to dying). Character creation will happen on a session zero and character sheets will be integrated into the Foundry VTT. I'm going to help with everything you will need to create an adventurer of your dreams that works within the rules of DnD 5e.
What to expect
Preparing for the session
What you will need: ✔ A working microphone (a web cam is also nice, but not a necessity)* ✔ A stable internet connection ✔ PC or laptop (a combination of smartphone for discord and a good tablet for Foundry should also work)* ✔ An adventuring spirit *If you want to join with your partner or friend and play from the same room, you might share a mic and/or PC/Laptop How to prepare: ✔ Sign up to Discord and join my server (invitation will be sent after you joined the campaign) ✔ Get to know the rest of your crew ✔ Envision your adventurer - try to get an idea of who you want to play ✔ You might read some rules (not required - I can explain everything for you) Before the session: ✔ Configure your Discord to ensure everything is in order ✔ Ensure you have enough time and quiet place to play ✔ Get yourself any snacks or drinks (stay hydrated!)
What Gustaw brings to the table
A living, rich world populated with interesting NPCs, full of captivating stories and fantasy landscapes. I have prepared VTT Foundry for the session, with: 🎴Virtual handouts (images of items found during the session, places visited, NPCs and so on) 🧙 Possibility to add custom tokens for your characters and NPCs 🎲 Virtual dice 🗺️ Custom made tactical maps 📚 Integrated source books 🧩 Many more add-ons to provide us with swift and accessible gameplay Discord server with: 💬 Group channel for the crew to chat, organize and get to know each other 📞 Private channel for every player to discuss with me any topics you want 🎶A music bot to give us an atmospheric music A notion workspace to give you a place where you can: 📓 Share all of your notes and backstories 🧑🏫 Look on NPCs you have already met 📒 Check on quests you are handling or have carried out
Equipment needed to play
Computer
Internet
Microphone
Platforms used
Safety
How Gustaw creates a safe table
The most important safety tool for us will be a session zero, when we will discuss everything we want and don't want to happen during the campaign. RPG Consent Checklist will allow us to remember everything we establish and stick to it. I can explain all safety tools in detail during session zero. While both Player Characters and NPCs will have flaws, which might include prejudices like sexism, racism, homophobia (broad anti-LGBTQ+ views) or religious fanaticism, those harmful preconceptions are not allowed at the table and players who exhibit them will be excluded from playing. If you want your adventurer to share some of those negative ideas (for example - so they can overcome them in an impactful story arc) you must first discuss it with me and the whole group, to ensure everybody will feel comfortable. Members of the crew are meant to work together as a team. Any disputes or antagonism between players' characters should be consensual and mild, so they won't derail the campaign nor bleed into the real world. Tabletop role-playing games are meant to be a fun way to express yourself and spend some quality time. Those rules and tools exist not to limit you as a player, but to guarantee that everyone is having a great time.
Content warnings
Safety tools used