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Accursed with Strahd

Curse of Strahd, upgraded with third-party content like firearms, new spells, and over a dozen new classes.

TYPE

Campaign

LEVELS

3–9

LANGUAGE

English

EXPERIENCE

Intermediate

AGE

18+
Request to join
Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
FULL
$12.00

/ Session

Details

Weekly / Saturday - 5:00 AM UTC

Session Duration / 2–4 hours

Campaign Length / 25–50 Sessions

5 / 5 Seats Filled

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Schedule

This game will begin once 3 players have joined

Meet your party members

5/5

About the adventure

Barovia is an extradimensional county, full of soulless monsters and desperate humans under the cruel grasp of one Count Strahd Von Zarovich. Adventurers and travelers such as yourselves sometimes find their way into his lands, but almost never make their way out.... Arguably the best module in Original 5th Edition, now upgraded with a choice selection of third-party content; firearms, exotic weapons, new spells, new lineages and more than a dozen new classes to pick from on roll20! Start with a free feat to go with your expanded array of ability scores (17, 15, 13, 12, 10, 8), and delve into the mists to deal with the count once and for all! Header art used: Misty Night by Anyse Laliberté, @beancookies on Instagram

Game style

Combat Heavy

Rule of Cool (RoC)

Sandbox / Open World

Meet the Game Master

5.0

(12)

LGBTQ+
Neurodivergent

4 years on StartPlaying

147 games hosted

Highly rated for: Creativity, Voices, Storytelling

Average response time: Under 1 hour

Response rate: 100%

About me

My name is Josiah, but I usually go by Brick online. I'm 28 years old, and I've been playing and running D&D 5e games for almost 8 years now. Online shows and podcasts brought me into the realm, and these productions have encouraged me to explore the medium of running tabletop RPGs online.

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Character creation

Creating your character

Start with a free feat to go with your expanded array of ability scores (17, 15, 13, 12, 10, 8). Third-party races from my provided sourcebooks are encouraged! We will be using 2014 rules where applicable; if there's something from the new stuff you really want, we can discuss hacking it in to some extend.

The current party

Our 7th-level party currently consists of: • Vee, Aasimar Oath of Redemption Paladin • Gallar Maerren, Shadar-Kai Exterminator Investigator • Niers Astragon III, Half-Elf Order Domain Cleric/Divine Soul Sorcerer • Umbra, Humanoid? Way of the Rose Monk • You, possibly!!!

What to expect

Preparing for the session

Mic is necessary, a roll20 account as well. We will go over 3rd-party rules for new classes, races, and spells, as well as rules for harvesting parts from monsters.

What Brick brings to the table

Roll20 Compendium, tokens, and 3rd-party PDFs via Drive

Homebrew rules

• Healing Potions as a Bonus Action Healing potions heal for maximum amount as an action, and for the normal dice roll as a bonus action. Feeding a potion to someone takes an action and uses the normal dice roll. • Doom Points Boss monsters and certain high-tier monsters lose Legendary Resistances and instead gain Doom Points, borrowed from Tales of the Valiant. These can be used to give the monster advantage on certain rolls, impose disadvantage on saving throws for the players, or otherwise enhance a monter's danger to the party. • Monster Harvesting Monsters can be harvested with a variable DC, a skill proficiency determined by monster type, and a combined dexterity and intelligence check. These materials can then be sold or used to craft mundane and magic items over downtime, with proper tool proficiencies and item recipies. • No Silvery Barbs There are other spells such as Embrace Destiny in the Ultimate Adventurer's Handbook and Intrusive Thought in Valda's Spire of Secrets that can affect enemies in similar ways. • Class Adjustments ○ Artificer: Soft ban, see new Craftsman class if you want to craft weapons and armor. ○ Barbarian: Tasha's reworks applied, soft band on Totem Warrior ○ Bard: Tasha's reworks applied, soft band on College of Eloquence ○ Cleric: New class features as shown in the Hero's Handbook (Clerical Principle at 2nd level, Sacred Ritual at 5th level, Divine Missionary at 10th level), Peace and Twilight domains are banned. ○ Druid: Soft ban, Wild Shape templates will need to be custom-built ahead of time. ○ Fighter: New class features as shown in the Hero's Handbook (Additional Fighting Styles, Additional Fighting Style at 5th level, Advanced Fighting Style at 20th level) ○ Monk: Soft ban, see new Pugilist class if you want unarmed fighting ○ Paladin: New class features as shown in the Hero's Handbook (Fighting Style Options, Oathbound Charger at 5th level, Divine Purpose at 20th level) ○ Ranger: Tasha's reworks applied [12:37 PM] ○ Rogue: New class features as shown in the Hero's Handbook (Settling the Score at 3rd level, Surestrike at 5th level, Preparation at 20th level) ○ Sorcerer: New class features as shown in the Hero's handbook (Eschew Materials at 1st level, Trace Magic at 2nd level, New Metamagic options at 3rd level, Expert Sorcery at 6th, 10th, and 17th levels.) ○ Warlock: New Pact Boons and Invocations (from the Hero's Handbook, the Ultimate Adventurer's Handbook, and Valda's Spire of Secrets) ○ Wizard: Unchanged

Equipment needed to play

Computer

Internet

Microphone

Safety

How Brick creates a safe table

Any safety tools can be discussed- these are general things I forsee possibly happening in a gothic horror campaign, not things that will 100% happen.

Content warnings

Safety tools used

Frequently asked questions