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🌊Call of the Netherdeep Daggerheart Conversion💙Exandria Awaits

🌊Call of the Netherdeep Daggerheart Conversion💙Exandria Awaits

Something forgotten has begun to awaken in Exandria. Will you rise to meet the call of your destiny or be crushed under it’s weight?

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
FULL
$30.00

/ Session

Details

Bi-weekly / Sunday - 11:00 AM UTC

Dec 28 / Session 9

Session Duration / 3–3.5 hours

5 / 5 Seats Filled

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Schedule

Sun, Dec 28 | 11:00 AM – Session 9

Sun, Jan 11 | 11:00 AM – Session 10

This game will begin once 3 players have joined

Meet your party members

5/5

About the adventure

Something stirs in Exandria. Something is rippling across the world and you can feel it at the very edges of your consciousness, vermillion light seeping into your dreams and a voice calling out for help. You have paid it no mind… but the voice is getting louder. And when you stumble across a forgotten relic during a regular festival, Destiny suddenly rushes to pull you into a mystery as old as the scarred landscape you find yourself in. In this Daggerheart reimagining of Call of the Netherdeep, you’ll work together to uncover a long forgotten history that could shape the very fate of Exandria. Challenge your beliefs and figure out what it means to be a hero. This campaign blends a high fantasy adventure with emotional storytelling, perfect for the Daggerheart system. Your Hope and Fear will not just be your guides, they will be the very mechanisms that transform you. Come learn what it means to play Critical Role’s NEWLY RELEASED system inside the very world that Matt Mercer built himself. If you love a narrative focus, character arcs, and morally complex decisions this is the campaign for you!

Game style

Roleplay Heavy

Rule of Cool (RoC)

Meet the Game Master
LGBTQ+
Women/Femme Identifying

1 year on StartPlaying

351 games hosted

Highly rated for: Creativity, Inclusive, Teacher

Average response time: 1 hour

Response rate: 100%

About me

Hi, I'm Kass! I've been a dedicated writer, actor, and storyteller for years, and I've channeled that passion into my work as a Dungeon Master. I love running games that create immersive, narrative-driven experiences that engage players on a deeper level. My ability to blend rich storytelling with engaging, homebrewed elements make each session feel unique and tailored to YOU! Whether you're exploring a frozen wasteland, unraveling the mysteries of an ancient civilization, or navigating tense political intrigue, I ensure every game is an adventure that players will remember. My games are designed to encourage collaboration, character development, and those epic, cinematic moments that bring a table to life. I'm here to help you create stories you will talk about for years to come!

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Character creation

Creating your character

Character creation will occur during session zero where we will be creating our characters together and establishing connections and lore. I’ll walk you through this process step-by-step, so don’t worry if you’re new to Daggerheart! Characters will start at Level 1. We will choose classes, ancestries, communities and everything through our session zero. Feel free to discuss your character ideas with your fellow players in the discord however before session zero! I am very excited to see what we come up with!

What to expect

Preparing for the session

First Step is to get into the Discord (link in the welcome message! Our server serves a a hub for our community as a whole as well as a resource for your game! We will be using Demiplane and Roll20 for our character sheets and the Virtual Tabletop respectively!

What Kass | The Paradox DM brings to the table

Roll20 maps: Colorful maps with Dynamic Lighting to really set the scene. Tokens: NPC's and Players get unique tokens to represent themselves. Music: Ambient music and combat tracks to help set the mood and try and get you in your character's head! Session Recordings: Every session is recorded so you NEVER miss a session. These recordings are only available to those at the table, can't remember what was said during an emotional moment? Or have to miss a session but don't want to be left behind? You never have to worry about it! Discord: Access to an exclusive discord community of like-minded TTRPG-loving people with an unmatched love for this form of Storytelling! Unique Storylines: Every table and game is completely unique and YOURS! No game of mine ever runs the same way twice. Positive, Safe & Inclusive Atmosphere: I love sharing my passion for this game and making sure everyone at the table feels included and seen. I am a Rules meets Cool DM. I am almost always happy to allow a good idea at the table, and will reward quick thinking and roleplay decisions. We will default to Rules as Written in cases of disagreement, but I am more concerned about the narrative aspect of your story and will push to give you those whenever possible!

Homebrew rules

Potions as Actions: Drinking a healing potion only requires a bonus action. However, if you use a full action you do not need to roll for the points, instead taking the full healing. Same rules apply for feeding someone else a potion. Death Saves in Secret: Death saves will be rolled secretly by the DM, adding suspense and urgency to character death. Flanking: Flanking an enemy grants a +2 to melee attack rolls instead of advantage. Spell Scrolls: Spell scrolls can be used regardless of class (including non-spellcasters); however to activate a scroll a character must use their action to make an Intelligence (Arcana) check; the DC is equal to 10 + spell level. On a success, the character activates the scroll and casts the spell; on a failure, the scroll crumbles to dust and becomes unusable.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Kass | The Paradox DM creates a safe table

When it comes to player safety and comfort nothing is more important, pre-session every player will fill out an RPG Consent Checklist which will allow me to avoid triggers before the game even begins. Then every session zero includes letting players know any content warnings that may be present in the adventure and informing them about my open door, break and debrief policies. Players are also welcome at any time to either take breather or a break from the game, and at no point will they ever be asked to go into detail about ANYTHING they may not be comfortable with. Also, while the game is going on, if at any point a player needs content to stop immediately, they may hold up an X/N or type one in chat or private DM. This will allow me to make the necessary moves needed to make sure everyone continues to have a great time playing! Lastly, I am a huge believer in debriefing/aftercare. At the end of each session I will always hang around for anywhere between 15-30 minutes to chat about the session and to just generally hang out with anyone who wants to stick around! This is great for sessions where we may get into some heavier content so we can either discuss it or unpack it if need be! Remember, your comfort and your fun come first!

Content warnings

Safety tools used

Frequently asked questions