Pirates of the Aetherial Expanse

Survive a magical sea after a brutal naval battle in Shipgrave Reef. Seek treasure, escape aether poisoning, and forge your pirate legend.

TYPE

Campaign

LEVELS

3–13

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
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1 SEAT LEFT
$15.00

/ Session

Details

1 player following this game

Weekly / Tuesday - 1:00 AM UTC

Oct 27 / Session 49

Session Duration / 3–5 hours

Campaign Length / 30–60 Sessions

5 / 6 Seats Filled

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One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

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Schedule

Tue, Oct 27 | 1:00 AM – Session 49

Tue, Nov 03 | 1:00 AM – Session 50

Tue, Nov 10 | 1:00 AM – Session 51

Tue, Nov 17 | 1:00 AM – Session 52

Tue, Nov 24 | 1:00 AM – Session 53

Tue, Dec 01 | 1:00 AM – Session 54

Tue, Dec 08 | 1:00 AM – Session 55

Tue, Dec 15 | 1:00 AM – Session 56

Tue, Dec 22 | 1:00 AM – Session 57

Tue, Dec 29 | 1:00 AM – Session 58

Tue, Jan 05 | 1:00 AM – Session 59

Tue, Jan 12 | 1:00 AM – Session 60

Meet your party members

5/6

About the adventure

⚓ Looking for 1 Player – Ongoing D&D 5e Campaign: Pirates of the Aetherial Expanse ⚓ Ahoy! We’re seeking one new player to join our Level 5 homebrew campaign, Pirates of the Aetherial Expanse — a tale of magic, mystery, and piracy across a sea of starlight on the Astral Plane. The crew has survived Shipgrave Reef, explored a bioluminescent jungle town, met druids aboard a living tree-ship, and now face chaos in Caldera, a volcanic port under incursion. 🗺️ Game Info: System: D&D 5e (Homebrew setting) When: Mondays @ 6 PM MST Style: A balanced mix of roleplay, exploration, and naval combat Current Party: Fighter, Sorcerer, Rogue/Artificer, and Bard If you love high-fantasy adventure, creative problem-solving, and the thrill of the open astral sea, come join the crew!

Game style

Sandbox / Open World

Rule of Cool (RoC)

Roleplay Heavy

Combat Heavy

Meet the Game Master

5.0

(14)

TOP GM
Cosplayer
Voice Actor

3 years on StartPlaying

149 games hosted

Highly rated for: Creativity, Sets the Mood, Rule of Cool

About me

I love D&D my favorite part about DMing is creating a world that my players feel is alive and excites them. I love immersion with music, spell effects, weather effects, and plenty of visuals. I DM a lot on roll20 making the switch to here. I embrace rule of cool. Only been Dming for the last 6 years and only know 5e.

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Character creation

Creating your character

• Your character’s race • Your character’s class • Your character’s background • Your character’s goals • Your character’s origin The first episode of this Fable begins with you dragging yourself from the aether onto a barren island after barely surviving a battle between six warships. Before starting play, the group will gather for a Session Zero to establish a few details about that fateful day together. But before you do, you’ll need to establish the five baseline details listed above. Starting level is going to be lvl 3 and it will be point buy stats or rolled public in server. I will allow most races if it works for the backstory. We also have a few custom races that are campaign specific i will send over.

The current party

⚓Looking for 1 Player – Ongoing D&D 5e Campaign: Pirates of the Aetherial Expanse ⚓ Ahoy! We’re seeking one new player to join our Level 5 homebrew campaign, Pirates of the Aetherial Expanse a tale of magic, mystery, and piracy across a sea of starlight on the Astral Plane. The crew has survived Shipgrave Reef, explored a bioluminescent jungle town, met druids aboard a living tree-ship, and now face chaos in Caldera, a volcanic port under incursion. 🗺️ Game Info: System: D&D 5e (Homebrew setting) When: Mondays @ 6 PM MST Style: A balanced mix of roleplay, exploration, and naval combat Current Party: Fighter, Sorcerer, Rogue/Artificer, and Bard If you love high-fantasy adventure, creative problem-solving, and the thrill of the open astral sea, come join the crew!

What to expect

Preparing for the session

You will need a roll 20 account, mic, dnd beyond account if you dont want to make your sheet on roll 20

What Phin brings to the table

VTT, Custom maps/tokens,Content on D&DBeyond, Sound board, Spell effects, Character Voices, ambient Music, and most importantly I embrace RULE OF COOL!

Homebrew rules

all below is what I allow is players want the options. - Flanking - Crunchy Crits - Anyone can cast a spell scroll (as long as you're not raging.)

Equipment needed to play

Internet

Computer

Microphone

Safety

How Phin creates a safe table

I use a safety deck. So if anyone is feeling uncomfortable they can use the safety deck to stop the game. I also will check in after game on all my players to make sure they are doing fine.

Content warnings

Death
Drowning
Gore
Deep or Large Bodies of Water
Body Horror
Torture
Cannibalism
Hangings
Terrorism
Violence

Safety tools used

Frequently asked questions