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PF2e Quest for the Frozen Flame
Embark on an adventure in the Realm of the Mammoth Lords
$15.00
/ Session
Details
Weekly / Thursday – 3:00 AM UTC
3–3.5 Hour Duration
4 / 5 Seats Filled
About the adventure
In the brutal tundra of the Realm of the Mammoth Lords, only the hardiest folk have what it takes to withstand unsparing weather, track down big game, and fight back hostile followings. The Broken Tusk following has survived another winter, but a new year just began, and signs of danger foretell a year unlike any before.
Meet the Game Master
About me
Forever DM for almost 6 years. Prefers rules as written but will always go with the Rule of Cool first! Uses Foundry VTT and Roll20. I try not to let sessions run more 3-4 hours, personally experience is people check out around then lol.
View Profile →Character creation
Creating your character
Character creation will happen at session 0 but if you wanna plan ahead with building a plan there is pathbuilder2e.com
What to expect
Preparing for the session
A link to the players guide to read up https://downloads.paizo.com/QuestfortheFrozenFlame_PlayersGuide.pdf and feel free to ask questions whenever.
What Wayne brings to the table
I'll be bringing a knowledge of the system rules, Foundry VTT, and years of GM experience so bring your character into the land of the mammoth lords.
Equipment needed to play
Computer
Headphones
Internet
Microphone
Platforms used
Safety
How Wayne creates a safe table
Players can expect games to be played by a realistic rule of cool and rules as written. Ive set up foundry to handle automation so i can focus more on story telling.
Content warnings
Safety tools used