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Caverns of Thracia — Old-School Dungeon Crawl

Caverns of Thracia — Old-School Dungeon Crawl

Dungeons & Dragons 5e | Campaign

About the adventure

A letter of summons has appeared for you, the ink barely dry. The proof is in your hand: you've been selected, so the rumors you overheard in the tavern were true after all—Thracia, the lost cavern city of Xen'drik, has finally been uncovered. In this campaign, you'll play as one of several competing expeditions racing to investigate a newly-established archeological site on Xen'drik, long suspected to be the settling place of ancient Sarlonan refugees fleeing the events of the Sundering. You might play as a group of Morgrave University students sent to catalogue and collect artifacts, a selection of Clifftop adventurers hired by a mysterious benefactor, or an enterprising band of veterans, seeking the glory and fortune that failed you in the Last War. Whatever your path, prospecting is rarely simple — news travels fast, and rumors of untold riches are sure to attract fierce competition. The Caverns of Thracia supplement is a foundational piece of Dungeons & Dragons history, originally written by Jennell Jaquays and published by Judges Guild in 1979. It has a revolutionary reputation in old-school RPG circles for its intricate, layered dungeon design, unpredictable rival factions, and cleverly-hidden secrets. This version is updated for 5e, and layered with even more opportunities to do what adventurers do best!

1 year on StartPlaying

Highly rated for: Storytelling, Inclusive, Teacher

Additional details

How to prepare

For the most part, I'll act as an interpreter between the players and the story as a whole, so learning every rule of the game isn't necessary. Players should create accounts familiarize themselves with the basics of Discord, FoundryVTT and D&D Beyond prior to session zero, so I can answer any questions that may come up. (Important to note, players don't need to buy a Foundry VTT license or purchase any books on D&D Beyond in order to play in-game; these will be provided by the GM when the time comes.)

What I provide

I'll provide all the source material for character creation (via D&D Beyond) and for the campaign as a whole. Players will have access to a FoundryVTT server with hand-drawn maps (assets courtesy of 2minutetabletop) specific to their game, and a Discord server for voice chat & discussion.

Gameplay details

All safety tools will be discussed during Session Zero to make sure all players are familiar, and I'll make reminders during sessions as we go! This will be a campaign-level game that takes place at the same recurring time each week, and players should have the availability to match. Over time I'll be opening additional time slots for this campaign, so if a particular time doesn't work for you, something should open up in the near future!

Content warnings

Safety tools used

Breaks

Lines and Veils

Monte Cook RPG Consent Checklist

Open Door

Session 0

Stars and Wishes

X, N, and O Cards

How will character creation work

Characters will be created in D&D Beyond, between session zero and session one, using the 2014 5E ruleset and Eberron: Rising From The Last War (all source materials provided by the DM). Characters will start at Level 1. Session Zero will be spent establishing the story, outlining safety tools, and fleshing out the relationships between party members.

Players can expect

Combat / Tactics

High

Roleplay

High

Puzzles

High

Experience level

Open to all

Platforms used

Foundry VTT

D&D Beyond

Discord

4 NEEDED TO START
$20.00

/ Session

Each player will be charged when a session starts.

Details

Weekly / Tuesday - 11:00 PM UTC

2.75-3.15 Hour Duration

0 / 5 Seats Filled

Requirements

Experience required: Open to all

Age: 18+

This game will begin once 4 players have joined