Daggerheart! Learn-to-Play Mini-Campaign

Prepare for adventure from the creators behind Critical Role! Learn to play the Daggerheart RPG in a mini-campaign today.

TYPE

Campaign

LEVELS

1–3

EXPERIENCE

Beginner

AGE

18+
FULL
$20.00

/ Session

Details

Weekly / Thursday – 3:00 AM UTC

Campaign Length / 6–8 Sessions

2.5–3.5 Hour Duration

5 / 5 Seats Filled

Schedule

This game will begin once 3 players have joined
About the adventure

Take up arms and plunge into the world of Critical Role with the new Daggerheart roleplaying game! Together with your scrappy group of fellow adventurers you will face epic, cinematic challenges: fight fantastic monsters, outsmart larger-than-life characters, brave impossible landscapes, and carve out your reputation one story arc at a time. This is intended for people learning to play Daggerheart for the first time as a launching point for further adventures across mythic and mysterious lands. The game will include a Session 0 to build characters and establish group rapport, followed by 6 sessions of epic adventures (with the possibility of further adventures if the group wishes).

Game themes

Meet the Game Master

5.0

(49)

Veteran
Teacher/Educator
Game Designer

2 years on StartPlaying

428 games hosted

Highly rated for: Creativity, Storytelling, Knows the Rules

About me

You want to play some roleplaying games? Me too! Way back in the late 1900s a buddy of mine got a D&D starter box for his birthday and got us all hooked. One of our parents caught wind of it and shut it down (thanks, satanic panic), but hilariously we managed to fast-talk them into letting us play White Wolf games instead and the rest is history. I come to the table with two decades of military experience and a background in formal wargaming, but don't be scared! My number one priority is creating a safe and inclusive environment (especially for marginalized folks), so if you don't know the first thing about tactics then I am happy to help your character become the kind of hero that ignites your imagination. On the other hand if you're hankerin' for a challenge then I am more than happy to make your hero earn their happy ending. I am a fervent believer that there is a table out there for everyone and that the right game can change your life in a real, meaningful way. My goal is to create a game where your choices matter in determining the outcome of the story. Is there a campaign you're itching to try or a system that you've always been curious about? Shoot me a note and let's see if we can't get it off the ground! Most of all I'm just freakin' excited to play!

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Character creation

Creating your character

We will make starting characters as part of Session 0, and have pregenerated ones ready for anyone who shows up late. Characters will follow the creation guidelines from the Daggerheart core rules - any homebrew or third-party content requires explicit approval from the GM and will be put to a player vote prior to being allowed at the table.

The current party

This 7-session program is intended to teach you everything you need to know about the Daggerheart roleplaying game, the latest creation from the minds behind Critical Role. This group will use the Five Banners Burning scenario, a fantasy military-political drama with Game of Thrones / Avatar: The Last Airbender vibes. The Session 0 will happen no earlier than May 21st to meet the requirements for the event hosted by Darrington Press. In the meantime, if you join early you can chat with the other eager Daggerheart players to customize your Campaign Frame (a Daggerheart feature that allows you to have a direct impact on the setting as part of your character creation). Look forward to having you, and if you're still reading, hope you find an amazing Daggerheart game!

What to expect

Preparing for the session

Have a microphone, a Discord account (which is free), a Demiplane account (free tier is fine), and a computer that can handle the Roll20 virtual tabletop (we can do a separate tech check prior to Session 0 if you're worried). Webcams are encouraged to build camaraderie but by no means required. An understanding of the Daggerheart rules is helpful but not necessary.

What Nate brings to the table

I'll bring the full introductory module in Demiplane with additional maps and tokens, along with a curated playlist to set the mood. I also do plenty of (bad) character voices and provide IC text roleplay options between the live sessions for those looking to roll dice outside the normal game hours.

Homebrew rules

None

Equipment needed to play

Computer

Microphone

Platforms used
Safety

How Nate creates a safe table

I host a Session 0 to cover the following in the first 30 minutes: 1. Introductions 2. Safety tools for the game 3. Scenario overview The next hour will cover character creation for those still needing to make or modify one, followed by cross-character collaboration (determining what ties the characters have to each other, filling in gaps in backstories, etc). After a short break we'll conduct a prelude adventure to dive right into the campaign for the remaining game time. Communication is a process, so expect a pregame check-in to make sure everyone is in a good headspace for the session and a quick debrief to catch any concerns or immediate feedback at the end. The Discord channel is also open between sessions to help set conditions for the table.

Content warnings

Safety tools used

Frequently asked questions