Blueflag city Adventures
Become the newest heroes of Blueflag City, solving mysteries, stopping disasters and foiling new villainous plots every session.
TYPE
SYSTEM
EXPERIENCE
AGE
About the adventure
The picturesque resort-town of Blueflag City hangs in the balance as new criminal elements both Mundane and super bloom in the cities dark corners. Can a new band of heroes rise to face these threats and save their city from chaos? Blueflag city Adventures is a M&M 3e campaign based around a team or loose alliance of heroes protecting the contemporary east-coast Georgian city known as "Blueflag city" from a revolving cast of criminals and supervillains in a "villain of the week" style of adventures in the theme of a superhero comic. (Because of this villain of the week style some content warning might not apply to every episode but any possibly extra tags will be discussed before the each session if required) I like to run games usually with a balance of roleplay and combat although can shift more emphasis to one or the other as needed
Game style
Organized Play
Game themes
Meet the Game Master
2 years on StartPlaying
19 games hosted
Highly rated for: Creativity, Knows the Rules, Rule of Cool
Average response time: 6 hours
Response rate: 100%
About me
I have been playing and running an Assortment of tabletop games for over eight years with experience with D&D 5e, Mutants and masterminds, call of Cthulhu and many other systems. I try my best to give as fun and engaging an experience as possible for all of my players and i am always open to thoughts.
View Profile →Reviews (3)
Proficiencies
Players say this GM is great at:
Creativity
Knows the Rules
Rule of Cool
Character creation
Creating your character
Player characters will be power level 10, starting with 150 power points to begin with, characters will be made during the session zero and typed onto the foundry hosted game directly. although for anyone joining the game after that I will give time before their first session to help them create their character. I recommend having access to the contents of the "Heroes Handbook" for M&M 3e, however, access to a shared one can be provided for play otherwise.
What to expect
Preparing for the session
Players will need a discord account and a working mic (Microphone exception can be made if a player would prefer to type). The game will be hosted with Foundry VTT so stable access to the internet is recommended. Players are recommended to have access to the heroes handbook although access can be given to a shared copy if required.
What Mason.B brings to the table
The game will include custom-made maps and images for tokens, as well as both ambient and combat music. I usually make use of character voices although are by no means a professional voice actor. As a Gm I usually stick to rules as written but have been known to make exception for cool moments in game.
Homebrew rules
Variable effect is off limits players
Equipment needed to play
Microphone
Internet
Computer
Platforms used
Safety
How Mason.B creates a safe table
each session will usually include a 5-10 minute break in the middle for use however the player needs. Session zero will be used for introductions for players and character creation as well as overview of the game and what to expect. At the end of each session players are encouraged to talk about the session and I as a GM am open to constructive notes and feedback on the game.