LANCER: Learn To Play!
Lancer | One-Shot
About the adventure
Interested in Lancer? Not sure where to start? Afraid to join a group without having some experience first? I've got what you need! This one shot will be composed of two sessions, one for going over the core mechanics of LANCER, walk you through mech and character creation in COMP/CON and Foundry, and discuss possible builds to see which one truly interests you. The second session will be a sample combat and downtime to test out everything you've previously learned. I will prepare a sample mech for you through RetroGrade Minis so you can have your own personalized token for the sample combat, and you'll also be able to take it with you for any future campaigns you might play!
2 years on StartPlaying
119 games hosted
Highly rated for: Creativity, Storytelling, Knows the Rules
Game Master Reviews (21)
Proficiencies
Players say this GM is great at:
Creativity
Storytelling
Knows the Rules
Great GM and Great Person. Played in Kralion's Lancer game and he clearly has such a passion for the setting and the system. Has story lines deeply tied to characters and all the story beats have a point and a reason. My only regret is that I had to drop due to the birth of my son, but even then Kalion did everything in his power to try and make it work which is why he is not only a great GM but an all around great person. 10/5 would let him be my wingman anytime.
Great GM! He really emphasizes on the story more than anything else. His story is very engaging and emotional. The way he handles the interactions between the world and the players is astonishing. He ties our backgrounds/ actions that we take to the world around us. Truly amazing!
Additional tables
2 available
Once / Tuesday - 12:00 AM UTC
May 20
0 / 5 Seats Filled
Once / Friday - 12:00 AM UTC
May 23
1 / 5 Seats Filled
Additional details
How to prepare
Webcam will not be necessary, but microphone is a must. Players will be provided with all the materials necessary to learn the rules and system. It's not necessary to read everything, but at least a rough understanding of the system is encouraged.
What I provide
Modules for combat visuals with explosions, wrecks, and fires, macros for ease of play, hand-picked music, and custom maps made by myself through various programs.
Gameplay details
A single 5 to 10 minutes break at an agreed upon time for drinks, bio breaks, etc.
Content warnings
• Violence
Safety tools used
• Breaks
• Open Door
How will character creation work
Character creation will be finalized on session 1 after all players are aware of each other's characters, preferences, and roles. Players are heavily encouraged to have, at the very least, a concept in mind for the character they want to play as well as going over the rules as much as possible to have questions at the ready.
Players can expect
Combat / Tactics
Medium
Roleplay
Medium
Puzzles
Low
Experience level
Open to all
Platforms used
• Foundry VTT
$25.00
/ Session
Each player will be charged when a session starts.
Details
Once / Wednesday - 12:00 AM UTC
May 21
3-3.5 Hour Duration
0 / 5 Seats Filled
Requirements
Experience required: Open to all
Age: All Ages