Tyranny of Dragons: Rise of the Dragon Queen||D&D5e||
Dungeons & Dragons 5e | Campaign
About the adventure
Will you rise to meet the storm, or be consumed by fire and shadow? The realms are uneasy. Whispers travel on the wind—of strange cults gathering in secret, of dragons not just seen but obeyed, of hoarded gold vanishing overnight and caravans vanishing without a trace. Tensions rise between city-states, and ancient ruins begin to stir. Somewhere in the dark, a terrible ambition awakens: the Cult of the Dragon moves once more… but this time, they seek not undeath, but dominion. Tyranny of Dragons is a sweeping, two-part campaign for Dungeons & Dragons 5th Edition that spans the length and breadth of the Forgotten Realms. Players begin as humble adventurers drawn into a conspiracy of unprecedented scale—and if they survive, they may become the last line of defense against a cataclysm that could reshape the world. 🐉 THE THREAT OF TIAMAT The Cult of the Dragon is amassing wealth, power, and influence. Their goal? Nothing less than to summon Tiamat, the five-headed queen of evil dragons, from her hellish prison in the Nine Hells—and unleash her wrath upon the mortal world. If they succeed, the skies will blacken with wings, and fire will rain from above. Nations will burn, and the Age of Dragons will begin. Standing in their way is a fragile alliance of factions: the Harpers, the Order of the Gauntlet, the Emerald Enclave, and more. But they need heroes—champions with the strength, cunning, and courage to face the cult head-on, uncover their secrets, and strike before it’s too late. ⚔️ WHAT TO EXPECT An Epic Journey: From small-town skirmishes to council halls of kings, treacherous mountains to ancient flying fortresses, players will travel across a continent to unravel the cult's plans. Dragon-Filled Danger: Face off against chromatic dragons, fanatical cultists, and ruthless mercenaries. Make allies—and enemies—among rival adventuring parties, mercantile guilds, and even dragonkind. Political Intrigue and War Strategy: Influence powerful leaders, forge alliances, or sabotage rivals in a high-stakes war of information and diplomacy. High-Stakes Heroism: Your choices matter. Fail to stop the cult at key moments, and the world will change around you. Will you rally the realms… or watch them fall? Legendary Rewards: Battle through deadly dungeons and ancient hoards to uncover magical artifacts, powerful allies, and secrets lost to time. ✨ A CAMPAIGN FOR HEROES This is a campaign of heroic scale and mythic stakes, ideal for players who want to start from humble beginnings and rise to greatness. Whether you're a newcomer to D&D or a seasoned veteran, Tyranny of Dragons offers a classic yet richly dangerous fantasy adventure filled with lore, roleplay, and pulse-pounding action. The cult’s plan is already in motion. The drums of war beat louder each day. The time to act is now. Will you answer the call? Or will the world burn beneath Tiamat’s wings?
Game style
Rule of Cool (RoC)
“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.
Dungeon Crawl
A “Dungeon Crawl” is a scenario where players navigate a dungeon or labyrinth-like environment for the entirety of the adventure. It emphasizes battling monsters, collecting loot, and avoiding traps to survive to the end!
Roleplay Heavy
“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.
Combat Heavy
“Combat Heavy” games emphasize the combat mechanics within their systems over roleplay or puzzle solving. There are frequent and longer battles with enemies and a greater emphasis on tactical game play.
Additional details
How to prepare
Microphone is required, Highly recommend having decent audio quality with minimum background noise. Rules, and Guidelines: https://docs.google.com/document/d/1c-TVsIJkbbfe0Khli9xXR1nu9uFcttNX2hj43DWR0vM/edit?usp=sharing Discord Server: https://discord.gg/gsXsQJg53M
What I provide
Foundry VTT, Custom Maps when called for. Silly Voices, Ambience and Music. As a reward for playing in the Game, Custom Character Tokens for the Players after playing for 10 subsequent sessions.
Gameplay details
All details of Rules, Safety nets, and such will be gone over during Session 0
Content warnings
Safety tools used
• Breaks
• Lines and Veils
• Session 0
• Stars and Wishes
• X, N, and O Cards
How will character creation work
Characters will be starting from the intended level of 1, and the game is expected to run until level 15. Characters will be created using D&DBeyond, using 2014(Legacy) Rules and Content. additional content may be permitted on a Case by Case Basis.
Players can expect
Combat / Tactics
High
Roleplay
High
Puzzles
Low
Experience level
Open to all
Platforms used
• Foundry VTT
• Discord
• D&D Beyond
$30.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Saturday - 10:00 PM UTC
2-4 Hour Duration
0 / 5 Seats Filled
Requirements
Experience required: Open to all
Age: 18+