Magical Tales- A Harry Potter PBP Adventure- (BEGINNER FRIENDLY)
Homebrew Game | Campaign
About the adventure
Ever wanted to get that famous Letter, to read the words "Dear Student..." and to experience the thrill of going to Hogwarts? Here, you can! You will create a Level 1 Magical Student and go from there, exploring both the world around you and your powers, gaining mastery over them through experience, and making friends (and possibly enemies) along the way! This is based on the Witchcraft and Wizardry game created by Tablestory, and will branch out and grow depending on your actions! ---------- Brief Play-By-Post Description: Play-by-post is a storytelling experience that unfolds at your own pace. You’ll take turns posting your character’s thoughts, feelings, actions, dialogue, etc- WITHOUT being or feeling rushed for instant replies. This allows for more thought out replies and easier combat, without getting bogged down in the little things that could hang up a live session. Whether you’re navigating a busy schedule or simply are better with the written word vs spoken word, play-by-post offers a flexible and immersive way to engage in the adventure. ---------- *New Players Welcome! This is a campaign using the homebrew Witchcraft and Wizardry ruleset, so everyone will be able to grow and learn together. *All Players Included! This table will be a welcoming and safe space, for any player to come enjoy themselves, regardless of identity. *Full Campaign! I have a few introductory stories we can pick from based on your characters, but each run is different from the next. I will weave your characters into the fabric of the story, including callbacks to any history, and plotlines to have the world come alive for you. Soon after we introduce ourselves and get acquainted with the world, we will have a full fledged campaign running!
Game style
Rule of Cool (RoC)
“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.
Theater of the Mind
“Theater of the Mind” uses little to no visuals for scene settings and combat. Instead, the narrative imagery comes from the Game Master’s descriptions and character action and movement comes from Players’ descriptions.
Roleplay Heavy
“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.
Less than a year on StartPlaying
65 games hosted
Highly rated for: Creativity, Rule of Cool, Inclusive
Average response time: 11 hours
Response rate: 100%
Game Master Reviews (9)
Proficiencies
Players say this GM is great at:
Creativity
Rule of Cool
Inclusive
Playing in AJ's Star Wars Saga Edition game has fulfilled a childhood dream of mine. His familiarity with the Hutts module is a huge strength. But more than that, he's created a homebrew system stemming from the original module, so that you can just plug a player character into it, pick a Star Wars setting, and go. If you have an original character whose life you've wanted to see play out, I cannot recommend enough playing a Saga Edition campaign with AJ. "The Trouble With the Hutts" is just a stepping stone to so much more.
AJ has been a very kind and transparent game master; they had a very informative on boarding process that delved into ttrpg safety tools and expectations for the game. This was only my first look into the open communication and player agency they model at their tables. AJ was willing to work with me to make a character that had initially crossed their comfort zone due to the fact they were not expecting anything like it. Being prepared for everything is not the mark of a good game master, instead it is being open minded to face and adapt to anything, which AJ showed they could do. They are transparent about their availability and they uphold healthy response time expectations for themselves and the table. I think if you're new to this scene, AJ has the story telling skill and table management experience to be able to make you fall in love with ttrpgs with a style that feels more like a gentle hand rather than a shove forward.
Additional details
How to prepare
*Discord REQUIRED (It's Free) *DMing will be through Voice Memos as well as text, so you need a way to play audio *A way to take down character notes (Pen/Pad, Google Docs, etc)
What I provide
I will provide the Discord links and everything you need to make a character during Session 0. When it comes to in-game play, I prefer to use theatre of the mind, so there is very little in the way of maps and things. THIS WILL BE VERY HEAVY ROLEPLAY! I will discuss characters and how they work, so that I can weave them into the story as it continues
Gameplay details
I always do a Session 0 so that we can go over the content as well as discuss anything that needs discussed. I will be messaging my players individually as well, so that some lines can stay anonymous. When it comes to pause cards (X,N,O) those are an all hands, any time deal. Whenever something crosses the line or someone feels like we are heading that way, they can do whatever makes them best comfortable, whether thats sending me a private message or flat out stopping the game. I value my players' security and comfortability, while also acknowledging that sometimes you don't know what's too much until you hit it. So at any time, at any moment, in any scene, my players can stop the action so that we can discuss it.
Content warnings
• Blood
• Character Death
• Cults
• Death
• Illness
• Language/Cursing
• Mass Death
• Medical Issues
• Memory Erasing
• Mind Control
• Murder
• Prejudice
• Snakes
• Spiders
• Talk of Superior Race
• Torture
• Violence
Safety tools used
• Breaks
• Debriefing
• Lines and Veils
• Open Door
• Session 0
• Stars and Wishes
• X, N, and O Cards
How will character creation work
We will make characters during our Session 0, after we go over everything related to world-building. Your characters will be Level 1, and we will start at being given your Hogwarts Acceptance Letter. That being said, character IDEAS are fantastic. But the actual creation will be with everyone that way we can bounce off of each other and begin to weave our narrative together.
Players can expect
Combat / Tactics
Medium
Roleplay
High
Puzzles
Medium
Experience level
Open to all
Platforms used
• Discord
$20.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Sunday - 10:00 AM UTC
1 Hour Duration
1 / 8 Seats Filled
Requirements
Experience required: Open to all
Age: All Ages