Curse of Strahd: Tatyana's Quest |GM🏳️⚧️🏳️🌈| 2024 5E
Dungeons & Dragons 5e | Campaign
About the adventure
Inked within the pages which line the Queen of the Dead's endless stacks are the names of those whose life stories' sing like the bardic epics of old Sarlona. Here, carefully filed away between faeic limericks and the ravings of those fortunate enough to behold the fractals of infinite Xoriat, are the tales of mortal heroes whose feats stand head and shoulders atop their brethren. Biographies of geniuses wielding unparalleled intellect fill reams of paper, saga poems proclaiming the deeds of mighty warriors splash pages like an enemy's blood. Here, amongst the dust and dark and silence, one being's name bears singular, violent infamy - Strahd von Zarovich. Karrnath - a powerful nation of imperial politics and loyal undead legions, stands upon the dawning of a new era of peace. As the continent of Khorvaire reels from a century of total warfare, the proud and militaristic Karrnathi face the olive branch of Eberron's four most powerful nations with disgust. The year is 998 YK - the Treaty of Thronehold has "neutered" the nation of Karrnath, forcing it into a peaceful coexistence with those other Khorvarian nations. Now the people of Karrnath speak openly about their Queen's failure, hoping the blood-drench monster of their nation's fabled past would return to lead them. They have received no reply. You find yourselves on a snowy road leading east from Irontown, a backwater miner's village at Karrnath's eastern frontier. With a note delivered to you by a mysterious benefactor known only as I.S. stuck fast in your pocket you trek a path towards your newest purpose: find the hidden barony of Barovia - fabeled domain of the bloodsucking queen Strahd von Zarovich - locate its legendary sovereign, and do what you must to convince her of Karrnath's need for a true ruler. Succeed and bring Karrnath to new heights atop the pile of Khorvairian filth. Fail and perish, forgotten, in the mists of Strahd's demesne. Good luck, heroes. --- Curse of Strahd: Tatyana's Quest is a 3rd to 11th+ level D&D 5E adventure placed in the Eberron adventuring setting. Combining elements of queer romances, southern gothic horror, and page-turning noir mysteries, Barovia is reborn with new lore, new NPCs, and a new Strahd whose purpose threatens Eberron itself. This campaign will see our players enter the plight stricken barony of old Barovia to search for its legendary sovereign; however, you will not undertake this bleak endeavor alone. Along with you, up to five other player characters and a cast of helpful (and deadly) NPCs will aid to drive your personal story forward in this role play-heavy campaign as you seek to bring darkness to a brightening world or end that darkness forever. Choices of consequential value weigh heavy upon your souls adventurers in this world of gray, and only you can uncover the mysteries locked behind the potent mists of Strahd's horrific demesne.
Game style
Rule of Cool (RoC)
“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.
Roleplay Heavy
“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.
Barovia's creeping Mists entrance new travelers into their forbidden lands; join us all in Strahd's kingdom of night every Tuesday evening @ 7:00 PM EDT to hunt down the Baroness of Ravenloft. -------------------------------------------------------------------------------------------- ⚔️Our party begins at 3rd level, using 2024 5th Edition rules.
2 years on StartPlaying
450 games hosted
Highly rated for: Inclusive, Creativity, Storytelling
Average response time: 1 hour
Response rate: 100%
Additional details
How to prepare
Players should prepare by reading the Rules and the Character Creation Document found on the Discord, creating their character sheets in DNDBeyond via the campaign link as soon as possible. **You will need access to the following** - A desktop PC or laptop. - Discord, headphones, and a working microphone. Webcams encourged. - A free DNDBeyond account. - A reliable internet connection. I have found Edge or Chrome run FoundryVTT well for browser options. - You, and a willingness hop in and roleplay!
What I provide
I will provide you access to our campaign's virtual spaces in DNDBeyond, Discord, and FoundryVTT. As our adventure will be entirely digital, we can travel light on supplies, and I'll pack everything needed to get going! Please review the list of items above for all necessary tools.
Gameplay details
~ DM's Note on Content Warnings ~ The list of possible triggers/content warnings below is a list of things that may or may not appear in this campaign. It is likely many of these will not appear, but I want everyone to be prepared. I take my player's mental health and safety very seriously, so if anything (on or off the list) is an explicit trigger for you, I'm happy to talk with you and be sure those subjects are handled however best suits you.
Content warnings
Safety tools used
• Aftercare
• Bleed
• Breaks
• Debriefing
• Lines and Veils
• Monte Cook RPG Consent Checklist
• Open Door
• Session 0
• Stars and Wishes
• X, N, and O Cards
How will character creation work
You will begin this adventure at Level 3. Please use the Character Creation Document (provided to you upon joining the game); it should hopefully answer most character creation questions. There will be a DNDBeyond Campaign Link for these new character sheets to be built in. You do not need to own anything in DNDBeyond; I own all of the content we will use for this session, and it will be shared with you. We can discuss character stories, themes, etc. before the session and during Session Zero. If you have any questions the guide does not answer, please feel free to DM me to discuss.
Players can expect
Combat / Tactics
Medium
Roleplay
High
Puzzles
Low
Experience level
Open to all
Platforms used
• Discord
• Foundry VTT
$25.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Tuesday - 11:00 PM UTC
3-3.5 Hour Duration
0 / 6 Seats Filled
Requirements
Experience required: Open to all
Age: 18+