🧌 5-6 Sessions | Trouble with Goblins | Beginner Friendly 🧌
Dungeons & Dragons 5e | Campaign
About the adventure
⚔️ Trouble with Goblins – A Classic Adventure Full of Peril! 🏹 The people of a small village on the edge of the Greenwood Forest live in fear. Something – or someone – is attacking them in the woods. Caravans vanish without a trace, and the few survivors ramble about green-skinned beasts lurking in the shadows. They say it's just goblins. But is it really? 🔹 Step beyond the border of civilization and wilderness – explore forgotten ruins and hidden caves. ⚔️ Face an enemy that doesn’t fight fair – goblins don’t duel; they set traps, ambushes, and… have their own goals. 🗣️ Your choices matter – negotiate, fight, or turn enemies into allies. 🎲 The dice decide your fate – random events will shake up your adventure. 💰 Secrets and treasures await discovery – but not everything that glitters is gold… This is the perfect adventure for both new and experienced players! It captures everything we love about Dungeons & Dragons – exploration, combat, puzzles, and the freedom to shape your own story. Will you rise to the challenge? Will the Greenwood Forest know peace once more? Or… are goblins the least of your worries? 🗡️ It’s time to find out! 🎭🔥
Game style
Rule of Cool (RoC)
“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.
Theater of the Mind
“Theater of the Mind” uses little to no visuals for scene settings and combat. Instead, the narrative imagery comes from the Game Master’s descriptions and character action and movement comes from Players’ descriptions.
Combat Heavy
“Combat Heavy” games emphasize the combat mechanics within their systems over roleplay or puzzle solving. There are frequent and longer battles with enemies and a greater emphasis on tactical game play.
Additional details
How to prepare
Please have a working microphone, stable internet connection and head full of ideas. My favorite kind of player is a happy player. That is why the supply of water and a cup of your favorite tea and comfy place to play would be good preparation. Playing with camera on would be appreciated, but is not obligatory.
What I provide
➣ Forge/Foundry VTT with: - custom maps and tokens, - ambient music + sound effects ➣ Playing with the camera on helps everyone at the table feel each others emotion and feel the mood of the scene and also being scared by my unhuman facial expressions. ;) ➣ I use a good quality microphone to make sure that everyone would “enjoy” every single meeting with variety of next monsters, lunatics and abominations. ➣ About sticking to the rulebooks… I am a huge fan of my players’ characters and I like following their awesome and creative ways of dealing with the monstrosity of my worlds. As much as I love letting them shine and have their epic moments, I also admire bringing to them hard consequences of living in this particular universe full of cruel and horrible things.
Gameplay details
➣ The need for a break can be reported in any possible way (PM, Foundry chat, Discord chat or even verbally during scene). Your comfort is my highest priority, ➣ Build-in safety tools on Foundry VTT (i.e. ❌Card); ➣ Before the start of our session, I will once more bring up the general rules around the table (to make sure that we all are on the same page), ➣ As well as I can also explain the basic rules of the game system (depending on the players' needs).
Content warnings
Safety tools used
• Lines and Veils
• Open Door
• Session 0
• X, N, and O Cards
How will character creation work
We will create the characters for our story during Session 0. Before that session, I welcome any ideas or suggestions for our journey. Any materials needed to help create the characters will be provided to you.
Players can expect
Combat / Tactics
High
Roleplay
Medium
Puzzles
Low
Experience level
Open to all
Platforms used
• D&D Beyond
• Discord
• Foundry VTT
$20.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Wednesday - 10:00 PM UTC
3.5-4 Hour Duration
0 / 5 Seats Filled
Requirements
Experience required: Open to all
Age: 18+