[PF2e] Age of Ashes - Epic Globetrotting 1-20 Campaign
Pathfinder 2e | Campaign
About the adventure
When mysterious fires begin to burn atop the towers of a nearby citadel long ago abandoned by an order of Hellknights, a group of local heroes heads out to investigate. What they discover within the ruined castle and in the dungeons below its foundation will not only reveal an unexpected invasion and a long-forgotten magical wonder, but will propel the heroes forward into a continent-spanning conflict against cultists, slavers, and a fiery draconic devastation that could unleash an Age of Ashes upon the world! Tweaked with balance fixes and to use the Remaster rules. Free session 0.
Game style
Rules as Written (RaW)
Games that are ran “Rules as Written” emphasize realism and stick to the letter of the rules, allowing players to explore creative solutions while still operating under a consistent rule set. Players have the ability to utilize the rules in creative ways to create awesome characters and moments in the game.
Rule of Cool (RoC)
“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.
Combat Heavy
“Combat Heavy” games emphasize the combat mechanics within their systems over roleplay or puzzle solving. There are frequent and longer battles with enemies and a greater emphasis on tactical game play.
Roleplay Heavy
“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.
Less than a year on StartPlaying
22 games hosted
Highly rated for: Knows the Rules, Teacher, Sets the Mood
Average response time: 8 hours
Response rate: 100%
Additional details
How to prepare
• PC capable of running FoundryVTT (in-browser) • Discord for voice chat • Read/skim through the player's guide (provided)
What I provide
• Foundry VTT module (not an official one, but using high-quality assets) • Background music
Gameplay details
During Session 0 we can discuss any specifics regarding safety, I'm fully open to hearing what you might want or need. X/N/O cards will be available within Foundry in form of a module. And other safety tools might be added based on requests, and you are free to submit any consent checklists beforehand.
Content warnings
• Blood
• Animal Death
• Character Death
• Cults
• Death
• Fire
• Kidnapping
• Mass Death
• Memory Erasing
• Mind alteration
• Murder
• Slavery
• Spiders
• Violence
Safety tools used
• Lines and Veils
• Session 0
• X, N, and O Cards
How will character creation work
Level 1 start, standard rules. Free Archetype is a possibility, decided during session 0.
Players can expect
Combat / Tactics
High
Roleplay
High
Puzzles
Low
Experience level
Open to all
Platforms used
• Foundry VTT
• Discord
$10.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Monday - 1:00 PM UTC
Apr 14 / Session 0
3-4 Hour Duration
5 / 5 Seats Filled
Schedule
Requirements
Experience required: Open to all
Age: 18+