Tomb Of Annihilation
A Death-Curse has befallen the world, with the source lying in the Jungles of Chult. You have come here to find out exactly where, and stop it.
$25.00
/ Session
Details
Weekly / Wednesday - 1:00 AM UTC
Session Duration / 3–4 hours
1 / 6 Seats Filled
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About the adventure
Something evil is trapping the souls of the dead and draining life from all who have been raised from death by magic. This worldwide "death curse" not only prevents the raising of the dead but also causes creatures that were previously raised from the dead to wither and die. The source of this death curse lies in a trap-riddled tomb hidden beneath a lost city in the depths of a vast jungle. Be it to solve the curse, tame the jungles, or plunder riches, your characters find themselves gathering here and banding together to face the untold horrors out amidst the trees. Only the strong will survive and only time will tell who rises to the occasion.
Game style
Rule of Cool (RoC)
Dungeon Crawl
Combat Heavy
Roleplay Heavy
Game themes
Meet the Game Master
Less than a year on StartPlaying
14 games hosted
Highly rated for: Creativity, Storytelling, Voices
About me
Hello there, My name is Nathaniel but you can just call me Obi. I've been an avid player of D&D 5e for going on a Decade at this point, and a GM for nearly 3 years with several long term campaigns lasting well into the months or even years in some cases. Come and join me on a myriad of new and exciting adventures only limited by the scale of our imaginations! LGBTQ+ and Neurodivergent Friendly Open for Custom Booking, just reach out and we can work out the details of your Dream Campaign together~!
View Profile →Character creation
Creating your character
We will go over Character Creation in more detail during the Session 0. But for the most part we will be using the 2014 5e rules, not the new 2025 Versions. All you need to do before session 0 is come up with an idea for a Level 1 Character and come up with at least a simple backstory (1-3 Paragraphs is usually plenty to start.) that we can build upon together to really make sure you feel like you're a part of the world. We will be using Rolled Stats for Characters (We will roll together during session 0), You may choose to either Roll HP or take Average for each level after 1st, and all characters will be starting off with a Special Item that I will make myself and present to you in private. All these items are custom made by me as a small boon that will grow in strength alongside the party. While I don't outright ban any books, races, classes, or content, I do please ask that you run any and all character creation choices past me so I can approve them. I will more than likely be alright with them, but in the event that I think the idea is unfitting or needs tweaking, I will personally sit down with you and help rework things to better suit the campaign and still live up to the original idea as closely as I can. And in terms of Homebrew, I am more than willing to give Classes, Races, and So on a look. But I make no promises that I will approve them. Don't be shy about sending me a class to ask if you can play it, or running a custom racial option past me, but I withhold the right to deny you the permission to play them if I feel the option is too overwhelmingly unfitting for this campaign or uproots the established balances of 5e in a way that would be unfair/unfun for the other players at the table.
What to expect
Preparing for the session
Please have a Microphone, A Stable Internet Connection, and a Functioning Computer (PC or Laptop). I will be running this campaign in English Only, so please be Fluent enough to adequately communicate in English. A Discord and Roll20 account are also required, but both are entirely free to sign up for, and can be run on an Internet Browser with no downloads required. I will provide a copy of the Relevant 5e Books needed for this campaign to all players myself, so you do not need to worry about purchasing any of the materials. If you already have the books in your possession, feel free to read up on the rules, but otherwise we will go over most of them together during a Dedicated Session 0.
What Obi-Wan brings to the table
This campaign will be held over Roll20, a Virtual Tabletop (VTT), to store Character Sheets, Perform Rolls, and View Maps/Art used to set the scene, along side Discord for the Voice Chat and Information Posting. As a GM, I do voices for all the NPCs my players meet along the way and have been told I am quite good at them. While I don't have an official catalog of work, I have done some very minor Voice Acting for Friends and have been a DM/Player of various TTRPGs for over a decade now, honing my craft all the while. I play music/ambiance for all of my sessions, doing my best to fit the current mood and stylings of the scene before you to make them as intense and enrapturing as possible. If I can make the rest of the world fade away as you get drawn so deeply into the scene, I've succeeded at my job. I tend to be a bit more on the Rules-Lite side of things for most of my systems. If you can give me a reasonable explanation for something, I tend to allow it at least once. I love allowing Rule Of Cool moments, so long as they aren't breaking the system too much or taking enjoyment away from other players. Overall, I'd like to think I am a fairly attentive and creative DM with a reasonable pool of experiences to draw upon to make my games as fun and inviting as possible for a wide array of people. I will do everything within my power to make this game (and any others I may run for any of you lovely people in the future) one to remember. In addition to all that, I bring a massive array of different Homebrew Add-Ons to improve the D&D 5e experience as much as possible. Over 30 New Weapons (Including an entire new Weapon Classification!), Reworked and Improved Armor Types, and 50+ New Weapon Properties.
Homebrew rules
Explained within the Discord Server, I will be hosting from.
Equipment needed to play
Computer
Headphones
Internet
Microphone
Platforms used
Safety
How Obi-Wan creates a safe table
As a GM, It is part of my job to make sure everyone feels safe, comfortable, and is enjoying the experience of my campaigns. I check in on people at the end of every session, make sure to take at least one break over the course of it, and do my best to make all my players feel welcome and allowed to speak up at any time if something is making them uncomfortable or if they need a moment to collect themselves. My session 0s are primarily designed to help get people accustomed to the system I'm using if they need it, introducing people to each other to make sure the group will work well together, and running over all the important details on each player's comfort levels. In addition to a dedicated Session 0 with the entire group, I always do my best to answer any questions sent to me in private between or before games, and help develop character ideas to the fullest.
Content warnings
Safety tools used