Shadow of the Mist
Dungeons & Dragons 5e | Campaign
About the adventure
Shadows of the Mist In the world of Malo, magic flows through the land, from the icy peaks of World’s End to the scorched expanse of The Dread Wastes. Hidden in Hunter’s Hills lies a small village, cloaked in fog, where whispers once guided but now threaten. As level 3 adventurers, you are drawn by cryptic summons or curiosity to unravel this mystery. The village’s unrest could ripple across Malo—to the scholarly city of Herlham, the bustling port of Tasan, or the shadowed ruins of Duraden. Face the fog’s secrets, battle its dangers, and shape Malo’s fate. Will you restore balance or fade into the mist?
Game style
Rules as Written (RaW)
Games that are ran “Rules as Written” emphasize realism and stick to the letter of the rules, allowing players to explore creative solutions while still operating under a consistent rule set. Players have the ability to utilize the rules in creative ways to create awesome characters and moments in the game.
Rule of Cool (RoC)
“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.
Dungeon Crawl
A “Dungeon Crawl” is a scenario where players navigate a dungeon or labyrinth-like environment for the entirety of the adventure. It emphasizes battling monsters, collecting loot, and avoiding traps to survive to the end!
Theater of the Mind
“Theater of the Mind” uses little to no visuals for scene settings and combat. Instead, the narrative imagery comes from the Game Master’s descriptions and character action and movement comes from Players’ descriptions.
Combat Heavy
“Combat Heavy” games emphasize the combat mechanics within their systems over roleplay or puzzle solving. There are frequent and longer battles with enemies and a greater emphasis on tactical game play.
Roleplay Heavy
“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.
The first sessions to my campaigns are always free!
Less than a year on StartPlaying
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Additional details
How to prepare
A device that can at least handle a discord call and dnd beyond being used at the same time. We will mainly be using discord but will go to the maps on dnd beyond which is free and works on most devices.
What I provide
My Source books and custom maps! As well as, funny voices and music while we play to immerse ourselves into the game!
Gameplay details
We will discuss safety tools if needed at session 0 so everybody feels comfortable. Although graphic themes and encounters can happen.
Content warnings
• Alcoholism
• Alcohol Use
• Abuse
• Blood
• Character Death
• Death
Safety tools used
• Aftercare
• Breaks
• Debriefing
• Open Door
• Session 0
How will character creation work
We will discuss character creation before session 0 as well as during.
Players can expect
Combat / Tactics
High
Roleplay
Medium
Puzzles
Low
Experience level
Open to all
Platforms used
• Discord
• D&D Beyond
$15.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Friday - 3:00 PM UTC
2-4 Hour Duration
0 / 6 Seats Filled
Requirements
Experience required: Open to all
Age: All Ages