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The Hollow Throne | A Dirge for the Forgotten | Levels 1-10

The Hollow Throne | A Dirge for the Forgotten | Levels 1-10

Dungeons & Dragons 5e | Campaign

About the adventure

👑 THE THRONE STANDS EMPTY, YET ITS PEOPLE DO NOT REST. 👑 🕯️ Dalhart did not fall in battle. It was swallowed by silence. 🕯️ ⚔️ A kingdom abandoned, its people vanishing one by one. ⚔️ 🩸 The lost do not rest. Revenants walk its streets, hollow echoes of those who came before. 🩸 👑 The throne remains, but its kingdom is a graveyard. 👑 WHAT AWAITS YOU: 🌫️ A cursed land, where the living disappear and the dead do not move on. ⚖️ A ruler who presides over emptiness, bound to a fate worse than death. 🌀 A slow, inevitable erasure that consumes all who remain. 👁️ The revenants wait in silence. Will you be the next to fade? Dalhart was doomed long before its war began. The orcish armies of Mel’Ugmeth came, and the king of Dalhart refused to kneel. His defiance sent his people to their deaths. His kingdom became a vassal. His throne was given to another. But the true curse came after. The streets grew quieter. The halls more empty. One by one, its people began to vanish—slowly, without a trace. Now, only revenants remain. They do not scream. They do not hunger. They walk the ruins of Dalhart, empty and waiting. The throne is hollow. The kingdom is cursed. Will you uncover the truth before you, too, are forgotten?

Game style

Rules as Written (RaW)

Games that are ran “Rules as Written” emphasize realism and stick to the letter of the rules, allowing players to explore creative solutions while still operating under a consistent rule set. Players have the ability to utilize the rules in creative ways to create awesome characters and moments in the game.

Rule of Cool (RoC)

“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.

Combat Heavy

“Combat Heavy” games emphasize the combat mechanics within their systems over roleplay or puzzle solving. There are frequent and longer battles with enemies and a greater emphasis on tactical game play.

Roleplay Heavy

“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.

Recruiting notes

🌀 Joining the adventure late? No problem! If you enter the party mid-campaign, you have the option of a 1-on-1 one-shot session to seamlessly integrate your character into the overarching plot. This session will help establish your character’s backstory, motivations, and connections, ensuring a smooth and immersive transition into the main story. Let me know if you'd like to set one up!

Less than a year on StartPlaying

39 games hosted

Highly rated for: Creativity, Storytelling, Teacher

Average response time: 1 hour

Response rate: 100%

Additional details

How to prepare

Make a roll20 account, have a discord account with a working mic and headphones/speakers. Cams are fun, yet optional!

What I provide

Everything that makes for a good D&D experience! 🎨 Maps with animated visual effects🎨 ⭐️unique tokens⭐️ 🎶a fine taste in music🎶 and of course ✨an intriguing story✨

Gameplay details

In this campaign, players step into a dying kingdom, where the past refuses to rest, and the future is slowly fading. Dalhart is not simply abandoned—it is disappearing. As the last echoes of its people walk the streets, your party must uncover the truth behind the kingdom’s slow, inevitable erasure. This adventure leans heavily into Gothic Horror and mystery, with themes of existential dread, loss, and the burden of history. Player choices will shape the narrative, as they navigate a realm of revenants, lost souls, and a ruler bound to an empty throne. Lines and Veils will be discussed during Session 0 to ensure everyone is comfortable with the content available in this campaign, and we will go over everyone's X's, N's and O's to guarantee a safe and enjoyable environment!

Content warnings

Safety tools used

Aftercare

Bleed

Breaks

Debriefing

Deck of Player Safety

Lines and Veils

Luxton Technique

Luxton Technique Discussion

Monte Cook RPG Consent Checklist

Open Door

Session 0

Stars and Wishes

X, N, and O Cards

How will character creation work

Character creation will take place as part of Session 0 (or a one-to-one character creation before your first session if joining later in the campaign) so you should not worry if this is your first time creating a character! Otherwise, if you would prefer, there are pre-made characters available for you.

Players can expect

Combat / Tactics

High

Roleplay

High

Puzzles

Low

Experience level

Open to all

Platforms used

Roll20

Discord

4 NEEDED TO START
$20.00

/ Session

Each player will be charged when a session starts.

Details

Weekly / Thursday - 6:00 AM UTC

3-4 Hour duration

0 / 6 Seats filled

Requirements

Experience required: Open to all

Age: 18+

This game will begin once 4 players have joined