Leinzha: Abyssal Ascension
Dungeons & Dragons 5e | Campaign
About the adventure
In The First Era, Leinzha has reached a golden age of mortal prosperity. The Amara empire, the high elven imperium that holds supremacy over the realm. It standing on the sweet tastes of victory over the humanity once and for all. As the sun shines on elves as the race of peace, hope and order. The defiler laughs with his schemes in the shadows of the material realm. Crafting the most maddening and conniving idea to spread darkness and destruction to all….
Game style
Rule of Cool (RoC)
“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.
Rules as Written (RaW)
Games that are ran “Rules as Written” emphasize realism and stick to the letter of the rules, allowing players to explore creative solutions while still operating under a consistent rule set. Players have the ability to utilize the rules in creative ways to create awesome characters and moments in the game.
Roleplay Heavy
“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.
Combat Heavy
“Combat Heavy” games emphasize the combat mechanics within their systems over roleplay or puzzle solving. There are frequent and longer battles with enemies and a greater emphasis on tactical game play.
An homebrew story that will pull your heart stings and an darkness conquering the world in a new era of evil. Will you try to save or lead to your ascension.
Additional details
How to prepare
Have an computer, be using dnd beyond and r20 for the best virtual experience. My discord is barbar1ksorcery if you're interested.
What I provide
make maps, characters, focus on the players needs and giving challenging encounters.
Gameplay details
We will go over the dos and don't on session 0. If people don't want to touch on subjects, be open about it. I'll make sure to not have that level of content. It's an evil or good campaign.
Content warnings
Safety tools used
• Aftercare
• Bleed
• Breaks
• Debriefing
• Deck of Player Safety
• Lines and Veils
• Luxton Technique
• Luxton Technique Discussion
• Monte Cook RPG Consent Checklist
• Open Door
• Session 0
• Stars and Wishes
• X, N, and O Cards
How will character creation work
I share all new books and items. Make sure all player needs are meant and have an fun time. Want to create fun experience for my players. If all players want to roll for stats we roll an collective stat block for our characters. We're starting at lvl 1 and create characters on dnd beyond.
Players can expect
Combat / Tactics
Medium
Roleplay
High
Puzzles
Low
Experience level
Open to all
Platforms used
• Roll20
Free
Each player will be charged when a session starts.
Details
Weekly / Saturday - 4:30 PM UTC
2.5-5 Hour duration
2 / 5 Seats filled
Requirements
Experience required: Open to all
Age: 18+