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Unite Belkzen | Triumph of the Tusk | Free Archetype

Unite Belkzen | Triumph of the Tusk | Free Archetype

Stand united or fall divided! Rally the warbands, forge alliances, and defend Belkzen from threats, both living and otherwise!

TYPE

Campaign

LEVELS

3–12

EXPERIENCE

Beginner

AGE

18+
FULL
$20.00

/ Session

Details

Weekly / Thursday – 11:00 PM UTC

Aug 7 / Session 14

Session Duration / 3–3.5 hours

4 / 4 Seats Filled

Report Adventure

Schedule

Thu, Aug 07 | 11:00 PM – Session 14

About the adventure

For generations, the people of Belkzen have been dismissed and misunderstood. Now, under forward-thinking leaders like Ardax the White-Hair, a bold vision emerges: to set aside rivalries, bury old grudges, and forge lasting alliances. As emissaries of this new hope, you will navigate the chaos of this land, facing monumental events—including the death of a god. The stakes are high, but with your courage and diplomacy, Belkzen can rise stronger than ever before. Will you help shape a brighter future?

Game themes

Meet the Game Master

5.0

(14)

Neurodivergent

2 years on StartPlaying

278 games hosted

Highly rated for: Inclusive, Creativity, Knows the Rules

About me

Ever since I was introduced to D&D 5e almost 8 years ago and again with Pathfinder 2e in the beginning of it's Remaster period, I've fallen in love. Stories, character concepts, adventures and the infinite possibilities of worlds. That's when I decided to step behind the screen and become a Game Master. The feeling of crafting these stories collaboratively, allowing people to feel comfortable enough to set themselves creatively free. That brings me so much joy. I invite you to join me in telling fantastic stories together, going on daring adventures and making friends and foes along the way.

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Character creation

Creating your character

Character creation can take place before the session 0 with consultation and discussion with the GM or during the session 0. Characters can be created within Foundry or using a tool like Pathbuilder and imported to Foundry. We can work together to create a character that fits perfectly in the world and create a hook that will put them on the path to changing Belkzen.

What to expect

Preparing for the session

All you need to prepare is a working microphone, webcams aren't essential as even I don't use one. A link will be posted in the discord for the game to take place. All you have to do is connect with a microphone and a desire to become a ruler of your own city!

What Mancer brings to the table

I'll be bringing ambient sounds, combat music and other SFX to help us get immersed in this AP. I have the Module on Foundry so all maps and NPC tokens will be taken care of.

Equipment needed to play

Computer

Headphones

Internet

Microphone

Safety

How Mancer creates a safe table

The Lines and Veils document will be passed out as a google form so that feedback can be provided anonymously. The first session will be mainly character creation, talking about the type of adventure in more detail and setting boundaries as players and making sure that we're all on the same page. X, N and O cards can be found within Foundry and played whenever and are completely anonymous. At the end of every session, we'll have time to talk about what happened, see if everyone is okay and decompress.

Content warnings

Safety tools used

Frequently asked questions