Lost Mine of Phandelver
Dungeons & Dragons 5e | Campaign
About the adventure
Explore subterranean labyrinths! Plunder hoards of treasure! Battle legendary monsters! A Beginner Adventure for Levels 1-5 The Lost Mine of Phandelver from the Dungeons & Dragons Starter is the perfect introduction to the world’s greatest roleplaying game. Journey to the Forgotten Realms to the town of Phandelver and rediscover the ancient mine lost thousands of years ago This game is primarily for players that are new to the setting, and is a simple (but fun!) sword and sorcery yarn about adventurers seeking their fortune in a frontier town on the fringes of civilisation. --- I like to tailor my games and work with my groups during the first session to establish the kind of game they want to play; so what might be quite a violent adventure for one group might end up as a light-hearted romp that resolves primarily through roleplay and puzzle-solving. I try my best to adapt classic 5th edition adventures to suit all playstyles. I use Roll20 to run this game, and Discord for voice-comms.
3 years on StartPlaying
583 games hosted
Highly rated for: Inclusive, Voices, Storytelling
Additional details
How to prepare
The game shouldn't require too much preparation for players. Those that are think that they are familiar enough with the player options to create a character by themselves can do so, those that have no clue can instead use a pre-fab character to start off with, and then customise it as they play.
What I provide
I have all the publications from WotC at the ready, and a roll20 subscription. I will also provide pre-made characters for people just wishing to jump right into the action, or who are uncertain about character creation.
Gameplay details
This game contains themes of violence, and some foul language. I use a combination of two safety tools/techniques to ensure players are comfortable at the table: - Before the game begins I like to start things off with session 0 to establish goals, hopes, and dreams, as well as proper etiquette player's pronouns, etc - This also doubles as a good time as well as hard and soft limits for roleplaying and what themes players would like to explore, and which they would rather avoid. These are also sometimes referred to as Lines (hard limits, subjects that should remain untouched) and Veils (soft limits, things that are alluded to, or that happen behind a curtain, a fade to black, etc) - I use an addon within fantasy grounds that makes it easy (and anonymous) for players to signpost when I may be crossing into territory they would like to avoid, or that they would prefer to skip past. It adds two buttons above the chatbox in the FGU client that allows people to bring up a yellow or red warning to let me know when the RP is moving in an uncomfortable direction. There are no judgements, and I brook no argument from my players over what people consider uncomfortable; we simply accept it, and move swiftly onward.
Content warnings
Safety tools used
• Aftercare
• Breaks
• Debriefing
• Session 0
• X, N, and O Cards
How will character creation work
Characters will begin at 1st level, and character creation will happen during the first half of the first session. Feel free to come up with a concept before-hand as this will potentially speed things along. Characters are built using 27 point buy for stat allocation, and players may use the variant rules from Tasha's Cauldron of Everything that allows for Customizing Your Origin (Ch. 1: Character Options).
Players can expect
Combat / Tactics
Low
Roleplay
Medium
Puzzles
Low
Experience level
Beginner
Platforms used
• Fantasy Grounds
$18.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Wednesday - 12:00 PM UTC
3-4 Hour duration
0 / 6 Seats filled
Requirements
Experience required: Beginner
Age: All Ages