Extinction Curse: The Circus of Wayward Wonders
Pathfinder 2e | Campaign
About the adventure
Come one, come all! Humble performers become leaders of the Circus of Wayward Wonders when tragedy strikes. But as these heroes lead their motley band of performers and roustabouts around the Isle of Kortos, they uncover a sinister plot to exterminate life from the Starstone Isle. The dead god Aroden may be gone, but his legacy lives on, as do his old enemies who would destroy the wonders he raised from the sea. Spectacle meets savagery as the heroes strive to stop the Extinction Curse! Players can expect a chill vibe in and out of gameplay. During session zero we will go over expectations for both players and the DM, as well building everyone's characters together, and spend some time breaking the ice. I will bring everything needed for character creation: FoundryVTT with animations for spells and attacks, all of the character options from all of the source material.
Game style
Combat Heavy
“Combat Heavy” games emphasize the combat mechanics within their systems over roleplay or puzzle solving. There are frequent and longer battles with enemies and a greater emphasis on tactical game play.
Rule of Cool (RoC)
“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.
Rules as Written (RaW)
Games that are ran “Rules as Written” emphasize realism and stick to the letter of the rules, allowing players to explore creative solutions while still operating under a consistent rule set. Players have the ability to utilize the rules in creative ways to create awesome characters and moments in the game.
3 years on StartPlaying
662 games hosted
Highly rated for: Creativity, Inclusive, Teacher
Average response time: Under 1 hour
Response rate: 100%
Game Master Reviews (66)
Proficiencies
Players say this GM is great at:
Creativity
Inclusive
Teacher
If the options to describe the Game Master let me pick every single positive one, I would. Jeff does a fantastic job in storytelling, inclusivity, creating fun and lovable characters, keeping up a good soundscape and just making genuine good vibes for everyone. I’m a beginner and he was very helpful and patient with me and my learning style. He is understanding if you need to cancel too. The sessions were always on time and the storylines makes you want to stay even longer than planned. I would recommend him to anyone, truly.
Jeff is an incredibly fun GM to play with and provides a very relaxed atmosphere in his sessions. Even just a few sessions with him, I can tell the care and passion he has for TTRPGs and running a great community. In game, we're encouraged to think outside of the box and he lets player creativity shine. If you're new to PF2e or TTRPG's in general, Jeff would be a great first GM!
Jeff is a good GM that embraces the rule of cool. He finds way to make players feel comfortable and safe while exploring their character in the setting. He's always game for a side bare to do something dramatic and help tell the story. He also does a great job managing the other players and makes sure everyone get's the moment in the spotlight.
Additional details
How to prepare
Mics are required Cams are optional Discord must be downloaded and ready to use (mobile or desktop) The VTT used works best on a computer (desktop or laptop) no mobile gaming You can download the player's guide for this adventure path here: https://paizo.com/products/btq022ks
What I provide
The complete adventure Character improv An open and accepting environment Character voices Maps with dynamic lighting and weather Visual and audio effects for spells and attacks
Gameplay details
Players can expect a chill vibe inside and outside of role play Session zero we will go over expectations for both players and the DM as well building everyone's characters together
Content warnings
• Blood
• Death
• Language/Cursing
• Violence
• Murder
Safety tools used
• Breaks
• Debriefing
• Lines and Veils
• Open Door
• Session 0
How will character creation work
Character creation will be done at session zero in FoundryVTT
Players can expect
Combat / Tactics
High
Roleplay
Medium
Puzzles
Medium
Experience level
Open to all
Platforms used
• Discord
• Foundry VTT
$25.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Tuesday - 12:30 AM UTC
Apr 8 / Session 3
2.5-3 Hour duration
4 / 5 Seats filled
Schedule
Requirements
Experience required: Open to all
Age: 18+