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Chains of Asmodeus [Wednesday]

Chains of Asmodeus [Wednesday]

Dungeons & Dragons 5e | Campaign

About the adventure

Adventure Awaits in the Nine Hells: Chains of Asmodeus Campaign! Descend into Hell, Save a Soul, and Challenge the Lord of the Nine! Campaign Overview Levels: 11–20 System: Dungeons & Dragons (2014 Rules) What to Expect: Face the schemes of Asmodeus, the Lord of the Nine Hells, in a high-stakes battle of wits and will. Fight high-challenge fiends as you navigate the complex, infernal landscape where danger lurks at every turn. The Stakes Your soul—or that of a loved one—hangs in the balance, trapped by Asmodeus's infernal contracts. Can you navigate Hell's treacherous paths, outwit devils, and make alliances? Or will you fall prey to the lord of devils himself? Key Campaign Features Legendary encounters with Hell's most powerful fiends. An intricate story crafted by RPG industry veterans, written by legendary game designer James Ohlen (Baldur's Gate, Baldur's Gate II, Star Wars: Knights of the Old Republic, Dragon Age: Origins) and award-winning author Adrian Tchaikovsky (Children of Time, The Tiger and the Wolf, The Doors of Eden), ensuring cinematic and high-stakes moments. Perfect for veteran players eager to test their strength, morals, and ingenuity against the ultimate villain.

LGBTQ+

3 years on StartPlaying

Highly rated for: Knows the Rules, Visual Aid, Storytelling

Additional details

How to prepare

To join my game, players will need: A reliable internet connection. A good-quality microphone for clear communication. A Roll20 account. A Discord account for voice chat and coordination.

What I provide

Virtual Tabletop (VTT): I use Roll20 with a Pro subscription, providing advanced features like dynamic lighting, API scripts, and high-quality handouts for immersive gameplay. Roll20 Compendium Sharing: All unlocked books on Roll20 are shared, giving players seamless access to rules, character options, and resources directly within the platform. Custom Maps: High-quality, thematic maps tailored to the adventure’s settings, including unique boss battle environments. Ambient Music: Curated playlists and soundscapes to set the tone for different encounters, from eerie dungeons to epic battles.

Gameplay details

Lines and Veils Document I discuss Lines and Veils with players before Session 0 to collaboratively establish topics we want to limit (Veils) or exclude entirely (Lines). This allows everyone to contribute to a safe and enjoyable game environment. The document is finalized and shared before the campaign begins but can be updated if needed. Session 0 During Session 0, we: Review the agreed-upon Lines and Veils. Discuss the campaign’s themes, tone, and any potentially sensitive content. Set gameplay expectations, including safety tools like the X-card and Pause for Tone. Aftercare I’m open to discussing any concerns or feedback if players approach me. My goal is to ensure everyone feels heard and supported.

Content warnings

Safety tools used

Deck of Player Safety

Lines and Veils

Session 0

X, N, and O Cards

How will character creation work

All aspects of character creation will be discussed with players before Session 0. This includes: Process: Whether characters will be created collaboratively or individually. Stats: How ability scores will be determined (point buy, standard array, or rolled stats). Starting Level: The initial level for characters and any starting equipment or resources provided. Books & Resources: Which sourcebooks are available for character options and any restrictions

Players can expect

Combat / Tactics

Medium

Roleplay

Medium

Puzzles

Medium

Experience level

Intermediate

Platforms used

Roll20

4 NEEDED TO START
$16.00

/ Session

Each player will be charged when a session starts.

Details

Weekly / Wednesday - 3:00 PM UTC

3-3.5 Hour duration

0 / 4 Seats filled

Requirements

Experience required: Intermediate

Age: 18+

This game will begin once 4 players have joined