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[5E] Tales from the Humble Wood  Tuesdays 9pm Eastern [$25 USD]

[5E] Tales from the Humble Wood Tuesdays 9pm Eastern [$25 USD]

Dungeons & Dragons 5e | Campaign

About the adventure

This game is welcome to people of all backgrounds, genders and orientations. If you have any issues with inclusivity, this may not be the game for you! Beginners and Veterans alike are welcome, and I'm happy to help you build your characters! Welcome to the Humblewood! There have been disturbing signs over the last few months, signaling that something is wrong in Humblewood. The troubles appear to originate from activity in the Scorched Grove, an ashen plain that was ravaged many centuries ago by a destructive fire. Whatever caused the fire has scarred the land with elemental magic, making it inhospitable to all but strange fire-based creatures. Of late, the Grove has begun to expand. At first, it was hard to notice the slow expansion, but those in tune with nature (especially the Tenders) could see the imbalance in the elemental forces of Humblewood. For many common folk, this imbalance has been experienced as unseasonal dryness, which has led to crop failure and an increased frequency of forest fires. There have also been a number of unusually aggressive emberbat clouds reported far outside of their natural ranges. The true nature of the danger still remains hidden from the people of the Wood. A corvum necromancer has stirred the elemental aspect of fire, which has lain dormant beneath the Scorched Grove since its first burning. The aspect’s energies have begun to empower fire-based creatures within the Wood. The increased range of emberbat swarms have brought fires that have expanded the Grove. Many forest-dwellers, who have been left without homes, have turned to banditry to survive. Soon the elemental incarnation will break free, and you must find a way to stop the aspect of fire before it reduces the Wood to ashes.

Game style

Rules as Written (RaW)

Games that are ran “Rules as Written” emphasize realism and stick to the letter of the rules, allowing players to explore creative solutions while still operating under a consistent rule set. Players have the ability to utilize the rules in creative ways to create awesome characters and moments in the game.

Rule of Cool (RoC)

“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.

Roleplay Heavy

“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.

2 years on StartPlaying

9 games hosted

Highly rated for: Creativity, Storytelling, Teacher

Average response time: 3 hours

Response rate: 100%

Additional details

How to prepare

Have a discord account, a webbrowser, a D&D beyond account (optional), a Forge account, a microphone and a character concept (I can help!) and a friendly attitude! I will offer access to the full D&D Beyond catalogue, as well as access to a Foundry Server.

What I provide

Full colour maps on Foundry VTT with dynamic lighting and other fun effects! Ambient music for Combat, Exploring or Socializing! Character voices, a rich cast of NPCs and opportunities to develop relationships that are full and rewarding! Dynamic and Challenging Combat that can surprise the Meta and presents stakes! Narratives tailored to the Player Characters, making the stories personal and meaningful!

Gameplay details

PG 13 with any Adult themes discussed in session 0. This is a light hearted game with moments of drama for mature adults.

Content warnings

Safety tools used

Aftercare

Debriefing

Lines and Veils

Session 0

How will character creation work

Session 0. Level TBD (1-3). Created in Foundry using the Humblewood Rules from Hit Point Press

Players can expect

Combat / Tactics

Medium

Roleplay

High

Puzzles

Medium

Experience level

Open to all

Platforms used

Discord

Foundry VTT

1 NEEDED TO START
$25.00

/ Session

Each player will be charged when a session starts.

Details

Weekly / Wednesday - 1:00 AM UTC

3-3.5 Hour Duration

3 / 7 Seats Filled

Requirements

Experience required: Open to all

Age: All Ages

This game will begin once 4 players have joined