Symbaroum: AoD | Open World
Explore the ancient forest of Davokar, confront corruption, and shape your character’s fate in an open-world dark fantasy campaign.
TYPE
SYSTEM
LANGUAGE
EXPERIENCE
AGE
$30.00
/ Session
Details
6 players following this game
Bi-weekly / Wednesday - 7:00 PM UTC
Oct 21 / Session 14
Session Duration / 3 hours
3 / 6 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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About the adventure
🌑 Adventures in Symbaroum 🌲 📜 System: Symbaroum (Official Ruleset) 🌌 Genre: Dark Fantasy • Exploration • Mystery 🎭 Tone: Grim • Mysterious • Mythic 🕯️ Campaign Description: The forest of Davokar whispers. It calls to the curious, the desperate, the ambitious — and devours them alike. To the south, Ambria rises, a new kingdom built on old blood. To the north, Davokar hides the ruins of Symbar, the empire that fell when the gods turned away. Between them? The borderlands — dangerous, lawless, and full of secrets. You are one of the few brave (or foolish) enough to cross into the shadows. A treasure-seeker, exile, knight, witch, or scholar. Whatever you are, you are marked now. Davokar does not let go. This is not a story of glory. It is a story of what survives — and what doesn’t. 🧭 What to Expect: 🌲 Harsh wilderness expeditions where light is fleeting 🗡️ Gritty combat with permanent injuries and moral weight 🧩 Ancient secrets, corrupting magic, and shifting allegiances 🕷️ Factions with conflicting goals and long memories 💀 Death is common — corruption is worse
Game style
Combat Lite
Roleplay Heavy
Sandbox / Open World
Game themes
Meet the Game Master
About me
🎲 Hi, I'm Manu! I've been running tabletop RPGs for years, and what I enjoy most is seeing players become part of the worlds we explore together. My campaigns are built around freedom, exploration, meaningful choices, and characters who leave their mark on the story. I enjoy creating detailed settings, memorable NPCs, political intrigue, challenging encounters, and situations where creative thinking can change the outcome. 🗺️ I spend a lot of time preparing custom maps, artwork, handouts, and encounters to make each setting feel alive. I particularly enjoy long campaigns where characters develop relationships, pursue personal ambitions, and gradually influence the world around them. 🎭 I welcome players who enjoy roleplay, exploration, tactical combat, and collaborative storytelling. New players are welcome too, and I'm always happy to help someone settle into an ongoing campaign. If one of my adventures catches your interest, feel free to join us or send me a message. I'd be happy to have you at the table! 🌐 playwithmanu.com
View Profile →Character creation
Creating your character
🧙 Character Creation Together We create your character together, without rigid constraints. Bring any concept you like. Strange, powerful, subtle, or unconventional ideas are welcome. The goal is expression first, structure second. 🎚️ Starting Level, Gear, and Resources Starting level, gold, and magic items are decided in session zero. These choices adapt to the tone and direction of the campaign. Nothing is fixed in advance, and everything is open to discussion. 📚 Official Content All official material is allowed. No restricted books, no hidden bans. If it exists officially, you can use it. 🧪 Homebrew and Custom Options Homebrew is allowed. New classes, subclasses, items, mechanics, and narrative systems can be introduced. Review is about fit and clarity, not limitation. Adjustments, if ever needed, are done collaboratively. 🧭 Creative Freedom You are free to shape your character’s power, identity, goals, and flaws. Characters can evolve, break expectations, and change direction over time. The campaign adapts to player choices, not the other way around. 🗣️ Questions and Contact Ask anything, anytime. Add me on Discord: opossum7448
What to expect
Preparing for the session
You will need a Roll 20 account, a Discord account, a Microphone and a stable internet connection. Any questions? Add me on Discord: opossum7448
What Manu brings to the table
🎭 Character Voices NPCs are played with clear, distinct voices and mannerisms. Age, origin, status, and personality all shape how they speak and act. A merchant, a noble, a soldier, or a scholar will feel different at the table. The goal is clarity and immersion, not caricature. 🎶 Ambient Music and Soundscapes Ambient music and background sounds are used to support the scene. Cities feel busy, taverns feel alive, and ruins feel quiet and tense. Music changes with mood and location. It never takes focus away from play. It supports it. 🗺️ Maps, Tokens, and Visual Aids Maps, handouts, tokens, and images are used when they add value. This includes city districts, battle spaces, important locations, and key objects. Visual aids help players understand space, scale, and context, especially during exploration and tactical moments. 📖 Narrative and Character-Driven Play The campaign focuses on story, character choices, and consequences. Player actions matter. Decisions can change relationships, factions, and the world itself. NPCs remember what you do. The story reacts and evolves instead of following a fixed path. ⚙️ Flexible Rules and Homebrew Rules are used as a framework, not a limitation. When strict rules get in the way of pacing or drama, flexibility is applied. Homebrew is welcome if it serves the story and stays balanced. Any changes are discussed openly and clearly. 🎯 Player-Focused Experience The game adapts to the group. Tone, themes, and focus shift based on what the players engage with most—combat, intrigue, exploration, or personal arcs. The goal is a consistent, immersive experience built around player agency and shared storytelling.
Equipment needed to play
Computer
Headphones
Internet
Microphone
Platforms used
Safety
How Manu creates a safe table
🧭 Session Zero We’ll discuss expectations, character concepts, and boundaries before play begins. 🚧 Lines & Veils Sensitive topics will be handled carefully, with player input ensuring that no one feels uncomfortable. ❌ X-Card If something arises during play that makes you uncomfortable, you can use this tool to pause and adjust the scene. 💬 Check-Ins Regular feedback ensures the campaign stays enjoyable for everyone. 🔄 Debriefing At the end of each session, we take a few minutes to share thoughts and feedback. This helps align expectations, address concerns early, and create a better, safer play environment for everyone.
Content warnings
Safety tools used

